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Godot Jump buffer

This plugin adds a node for jump buffering (remembering a player's jump input, so if they press jump right before landing the character still jumps).

API

Export variables

  • jump_action_name: The name of the jump action in your game.

  • buffer_time: The amount of time before the the input is discarded.

Functions

  • reset: Discards the input immediately, useful for actions you dont't want the player to jump after, like the stomp machanic in the demo

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A jump buffer node for godot

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