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fix: Correct boolean logic in TryGetFirstDefinedNamedDeployment function.
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com.playeveryware.eos/Runtime/Core/Config/ProductionEnvironments.cs

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Original file line numberDiff line numberDiff line change
@@ -74,7 +74,7 @@ public bool TryGetFirstDefinedNamedDeployment(out Named<Deployment> deployment)
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}
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}
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return (deployment == null);
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return (deployment != null);
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}
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/// <summary>

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