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- Added a more robust way of identifying TILE_BLOCKS. This fixes the issue where most of lower tiles were not being aplied. - Reduced an output warning that repeated itself twice.
- Fixed wrong IDs - Fixed wrong Layer assertion - Added a conditional branch to protect IDs from overflowing.
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Web version for easier testing: |
Ghabry
approved these changes
Jan 7, 2025
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That solves some errors related out of bounds access. Sometimes it happens when drawing a tile, others when checking passability. It may differ from how maniacs deals with this (I suspect maniacs have an extra blank tile, with locked passability, just for OOB tiles).
ghost
approved these changes
Jan 16, 2025
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I don't feel like messing with the diagonal tiles, I'm having a hard time understanding what need to be done. So, I'm ok with aproving it as is. |
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Fixed the issues described at #3323
Also I Discovered one last quirk, from toggling autotiles ON/OFF:
This Quirk is not a dealbreakers, so didn't look at the code of it yet.
Things are now very closer to the Maniacs version now, only missing that fix and the AB lower tiles support.