Map: initialize screen width and height on SetupCommon#3328
Merged
Ghabry merged 1 commit intoEasyRPG:masterfrom Jan 14, 2025
Merged
Map: initialize screen width and height on SetupCommon#3328Ghabry merged 1 commit intoEasyRPG:masterfrom
Ghabry merged 1 commit intoEasyRPG:masterfrom
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I think I deleted this because I assumed Setup is always called 🤔. Have to check the control flow 😅. Thanks |
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@aidatorajiro I checked this now and Can you try deleting the screen_width = (Player::screen_width / 16.0) * SCREEN_TILE_SIZE;
screen_height = (Player::screen_height / 16.0) * SCREEN_TILE_SIZE;from |
ghost
approved these changes
Jan 13, 2025
Otherwise the initialization is not applied when loading a Savegame Fix EasyRPG#3327
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Ghabry
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Jan 14, 2025
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Squashed all commits into one as the intermediate commits were unnecessary here. Otherwise no changes from my side.
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fixes #3327.
(i don't know how this patch interferes with #3293, but Init() is called only after reset, so not a very destructing change i guess)