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CCRepeatForever bindings
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bindings/2.2074/Cocos2d.bro

Lines changed: 2 additions & 1 deletion
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@@ -2260,14 +2260,15 @@ class cocos2d::CCRepeat : cocos2d::CCActionInterval {
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class cocos2d::CCRepeatForever : cocos2d::CCActionInterval {
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static cocos2d::CCRepeatForever* create(cocos2d::CCActionInterval*) = m1 0x3304dc, imac 0x3a3770;
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bool initWithAction(cocos2d::CCActionInterval*);
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bool initWithAction(cocos2d::CCActionInterval*) = m1 0x330548, imac 0x3a37e0;
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cocos2d::CCActionInterval* getInnerAction();
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void setInnerAction(cocos2d::CCActionInterval*);
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// CCRepeatForever(cocos2d::CCRepeatForever const&);
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// CCRepeatForever();
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~CCRepeatForever() = m1 0x330460, imac 0x3a36f0;
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virtual cocos2d::CCObject* copyWithZone(cocos2d::CCZone*) = imac 0x3a3800, m1 0x330578, ios 0x18e01c;
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virtual bool isDone() = m1 0x330728, imac 0x3a3990, ios 0x18e1c0;

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