@@ -4712,7 +4712,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
47124712 TodoReturn editColorButtonUsable();
47134713 void editGroup(cocos2d::CCObject*) = win 0x11d880, imac 0x2c8f0, m1 0x2c4d0;
47144714 TodoReturn editHSV();
4715- void editObject(cocos2d::CCObject*) = win 0x11a510, m1 0x2b750, imac 0x2b550;
4715+ void editObject(cocos2d::CCObject*) = win 0x11a510, m1 0x2b750, imac 0x2b550, ios 0x3dcd18 ;
47164716 void editObject2(cocos2d::CCObject*);
47174717 void editObject3(cocos2d::CCObject*);
47184718 void editObjectSpecial(int) = win 0x11c4b0, m1 0x42aa0, imac 0x499d0;
@@ -9174,7 +9174,7 @@ class GJBaseGameLayer : cocos2d::CCLayer, TriggerEffectDelegate {
91749174 void removeGroupParent(int) = win 0x21f3e0;
91759175 TodoReturn removeKeyframe(KeyframeGameObject*) = imac 0x13bae0;
91769176 TodoReturn removeMiddleground();
9177- void removeObjectFromSection(GameObject*) = win 0x221a80, imac 0x12e500, m1 0x109388;
9177+ void removeObjectFromSection(GameObject*) = win 0x221a80, imac 0x12e500, m1 0x109388, ios 0x1f4e48 ;
91789178 TodoReturn removePlayer2() = ios 0x1ebe04;
91799179 TodoReturn removeTemporaryParticles() = imac 0x148cb0, m1 0x11e718;
91809180 void reorderObjectSection(GameObject*) = ios 0x1ec7f4;
@@ -14040,7 +14040,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
1404014040 TodoReturn copyParticleState(ParticleGameObject*);
1404114041 GameObject* createObject(int, cocos2d::CCPoint, bool) = ios 0x359a70, win 0x2cbf90, m1 0xc7be8, imac 0xe0940;
1404214042 void createObjectsFromSetup(gd::string&) = win 0x2cb110, m1 0xc4c50, imac 0xdd250;
14043- cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0;
14043+ cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0, ios 0x3590e4 ;
1404414044 void dirtifyTriggers();
1404514045 cocos2d::CCArray* duplicateKeyframeAnimation(int) = win 0x2d9210;
1404614046 TodoReturn fastUpdateDisabledGroups();
@@ -14106,7 +14106,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
1410614106 TodoReturn refreshSpecial(GameObject*);
1410714107 TodoReturn removeAllObjects();
1410814108 TodoReturn removeAllObjectsOfType(int) = win 0x2cdbb0;
14109- void removeObject(GameObject*, bool) = win 0x2cda70, imac 0xe27e0, m1 0xc98e4;
14109+ void removeObject(GameObject*, bool) = win 0x2cda70, imac 0xe27e0, m1 0xc98e4, ios 0x35aedc ;
1411014110 TodoReturn removePlayerCollisionBlock();
1411114111 void removeSpecial(GameObject*) = ios 0x35af54, win 0x2cfbb0, imac 0xe28a0, m1 0xc99a4;
1411214112 TodoReturn resetDelayedSpawnNodes();
@@ -14766,7 +14766,7 @@ class LevelSettingsDelegate {
1476614766class LevelSettingsLayer : FLAlertLayer, ColorSelectDelegate, SelectArtDelegate, SelectSettingDelegate, FLAlertLayerProtocol, CustomSongLayerDelegate, TextInputDelegate {
1476714767 // virtual ~LevelSettingsLayer();
1476814768
14769- static LevelSettingsLayer* create(LevelSettingsObject*, LevelEditorLayer*) = win 0x309ca0, imac 0x259580, m1 0x205e3c;
14769+ static LevelSettingsLayer* create(LevelSettingsObject*, LevelEditorLayer*) = win 0x309ca0, imac 0x259580, m1 0x205e3c, ios 0x17c8d0 ;
1477014770
1477114771 virtual void registerWithTouchDispatcher() = win 0x30c750, m1 0x20916c, imac 0x25cd20, ios 0x17f49c;
1477214772 virtual void keyBackClicked() = win 0x30d5f0, imac 0x25d650, m1 0x2099b8, ios 0x17f9dc;
@@ -14780,7 +14780,7 @@ class LevelSettingsLayer : FLAlertLayer, ColorSelectDelegate, SelectArtDelegate,
1478014780 void createToggleButton(gd::string, cocos2d::SEL_MenuHandler, bool, cocos2d::CCMenu*, cocos2d::CCPoint) = win 0x30c7d0, imac 0x25c430;
1478114781 bool init(LevelSettingsObject*, LevelEditorLayer*) = ios 0x17c954, win 0x309e90, imac 0x259780, m1 0x205fa4;
1478214782 void onBGArt(cocos2d::CCObject* sender) = win 0x30d060, imac 0x25c190;
14783- void onClose(cocos2d::CCObject* sender) = win 0x30cc50, imac 0x25c320, m1 0x20888c;
14783+ void onClose(cocos2d::CCObject* sender) = win 0x30cc50, imac 0x25c320, m1 0x20888c, ios 0x17ed10 ;
1478414784 void onCol(cocos2d::CCObject* sender);
1478514785 void onDisable(cocos2d::CCObject* sender);
1478614786 void onFGArt(cocos2d::CCObject* sender) = win 0x30d130, imac 0x25c2c0;
@@ -22627,7 +22627,7 @@ class StartPosObject : EffectGameObject {
2262722627 virtual void customObjectSetup(gd::vector<gd::string>&, gd::vector<void*>&) = win 0x4995b0, imac 0x1ac830, m1 0x16d93c, ios 0x38046c;
2262822628 virtual gd::string getSaveString(GJBaseGameLayer*) = win 0x4995c0, imac 0x1ac840, m1 0x16d940, ios 0x380470;
2262922629
22630- void loadSettingsFromString(gd::string) = win 0x499510, imac 0x1ac7d0, m1 0x16d8dc;
22630+ void loadSettingsFromString(gd::string) = win 0x499510, imac 0x1ac7d0, m1 0x16d8dc, ios 0x380430 ;
2263122631 void setSettings(LevelSettingsObject* settings) = win inline {
2263222632 if (settings == m_startSettings) return;
2263322633 CC_SAFE_RETAIN(settings);
@@ -22864,7 +22864,7 @@ class TableViewDelegate {
2286422864class TeleportPortalObject : RingObject {
2286522865 // virtual ~TeleportPortalObject();
2286622866
22867- static TeleportPortalObject* create(char const*, bool) = win 0x499670, imac 0x1ac900, m1 0x16da24;
22867+ static TeleportPortalObject* create(char const*, bool) = win 0x499670, imac 0x1ac900, m1 0x16da24, ios 0x38052c ;
2286822868
2286922869 virtual void setPosition(cocos2d::CCPoint const&) = win 0x499850, imac 0x1acca0, m1 0x16dd84, ios 0x380764;
2287022870 virtual void setRotation(float) = win 0x4999d0, imac 0x1acd50, m1 0x16de2c, ios 0x38080c;
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