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Clean StartPos bindings (geode-sdk#968)
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bindings/2.2074/GeometryDash.bro

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -4712,7 +4712,7 @@ class EditorUI : cocos2d::CCLayer, FLAlertLayerProtocol, ColorSelectDelegate, GJ
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TodoReturn editColorButtonUsable();
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void editGroup(cocos2d::CCObject*) = win 0x11d880, imac 0x2c8f0, m1 0x2c4d0;
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TodoReturn editHSV();
4715-
void editObject(cocos2d::CCObject*) = win 0x11a510, m1 0x2b750, imac 0x2b550;
4715+
void editObject(cocos2d::CCObject*) = win 0x11a510, m1 0x2b750, imac 0x2b550, ios 0x3dcd18;
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void editObject2(cocos2d::CCObject*);
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void editObject3(cocos2d::CCObject*);
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void editObjectSpecial(int) = win 0x11c4b0, m1 0x42aa0, imac 0x499d0;
@@ -9174,7 +9174,7 @@ class GJBaseGameLayer : cocos2d::CCLayer, TriggerEffectDelegate {
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void removeGroupParent(int) = win 0x21f3e0;
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TodoReturn removeKeyframe(KeyframeGameObject*) = imac 0x13bae0;
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TodoReturn removeMiddleground();
9177-
void removeObjectFromSection(GameObject*) = win 0x221a80, imac 0x12e500, m1 0x109388;
9177+
void removeObjectFromSection(GameObject*) = win 0x221a80, imac 0x12e500, m1 0x109388, ios 0x1f4e48;
91789178
TodoReturn removePlayer2() = ios 0x1ebe04;
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TodoReturn removeTemporaryParticles() = imac 0x148cb0, m1 0x11e718;
91809180
void reorderObjectSection(GameObject*) = ios 0x1ec7f4;
@@ -14040,7 +14040,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
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TodoReturn copyParticleState(ParticleGameObject*);
1404114041
GameObject* createObject(int, cocos2d::CCPoint, bool) = ios 0x359a70, win 0x2cbf90, m1 0xc7be8, imac 0xe0940;
1404214042
void createObjectsFromSetup(gd::string&) = win 0x2cb110, m1 0xc4c50, imac 0xdd250;
14043-
cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0;
14043+
cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0, ios 0x3590e4;
1404414044
void dirtifyTriggers();
1404514045
cocos2d::CCArray* duplicateKeyframeAnimation(int) = win 0x2d9210;
1404614046
TodoReturn fastUpdateDisabledGroups();
@@ -14106,7 +14106,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
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TodoReturn refreshSpecial(GameObject*);
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TodoReturn removeAllObjects();
1410814108
TodoReturn removeAllObjectsOfType(int) = win 0x2cdbb0;
14109-
void removeObject(GameObject*, bool) = win 0x2cda70, imac 0xe27e0, m1 0xc98e4;
14109+
void removeObject(GameObject*, bool) = win 0x2cda70, imac 0xe27e0, m1 0xc98e4, ios 0x35aedc;
1411014110
TodoReturn removePlayerCollisionBlock();
1411114111
void removeSpecial(GameObject*) = ios 0x35af54, win 0x2cfbb0, imac 0xe28a0, m1 0xc99a4;
1411214112
TodoReturn resetDelayedSpawnNodes();
@@ -14766,7 +14766,7 @@ class LevelSettingsDelegate {
1476614766
class LevelSettingsLayer : FLAlertLayer, ColorSelectDelegate, SelectArtDelegate, SelectSettingDelegate, FLAlertLayerProtocol, CustomSongLayerDelegate, TextInputDelegate {
1476714767
// virtual ~LevelSettingsLayer();
1476814768

14769-
static LevelSettingsLayer* create(LevelSettingsObject*, LevelEditorLayer*) = win 0x309ca0, imac 0x259580, m1 0x205e3c;
14769+
static LevelSettingsLayer* create(LevelSettingsObject*, LevelEditorLayer*) = win 0x309ca0, imac 0x259580, m1 0x205e3c, ios 0x17c8d0;
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1477114771
virtual void registerWithTouchDispatcher() = win 0x30c750, m1 0x20916c, imac 0x25cd20, ios 0x17f49c;
1477214772
virtual void keyBackClicked() = win 0x30d5f0, imac 0x25d650, m1 0x2099b8, ios 0x17f9dc;
@@ -14780,7 +14780,7 @@ class LevelSettingsLayer : FLAlertLayer, ColorSelectDelegate, SelectArtDelegate,
1478014780
void createToggleButton(gd::string, cocos2d::SEL_MenuHandler, bool, cocos2d::CCMenu*, cocos2d::CCPoint) = win 0x30c7d0, imac 0x25c430;
1478114781
bool init(LevelSettingsObject*, LevelEditorLayer*) = ios 0x17c954, win 0x309e90, imac 0x259780, m1 0x205fa4;
1478214782
void onBGArt(cocos2d::CCObject* sender) = win 0x30d060, imac 0x25c190;
14783-
void onClose(cocos2d::CCObject* sender) = win 0x30cc50, imac 0x25c320, m1 0x20888c;
14783+
void onClose(cocos2d::CCObject* sender) = win 0x30cc50, imac 0x25c320, m1 0x20888c, ios 0x17ed10;
1478414784
void onCol(cocos2d::CCObject* sender);
1478514785
void onDisable(cocos2d::CCObject* sender);
1478614786
void onFGArt(cocos2d::CCObject* sender) = win 0x30d130, imac 0x25c2c0;
@@ -22627,7 +22627,7 @@ class StartPosObject : EffectGameObject {
2262722627
virtual void customObjectSetup(gd::vector<gd::string>&, gd::vector<void*>&) = win 0x4995b0, imac 0x1ac830, m1 0x16d93c, ios 0x38046c;
2262822628
virtual gd::string getSaveString(GJBaseGameLayer*) = win 0x4995c0, imac 0x1ac840, m1 0x16d940, ios 0x380470;
2262922629

22630-
void loadSettingsFromString(gd::string) = win 0x499510, imac 0x1ac7d0, m1 0x16d8dc;
22630+
void loadSettingsFromString(gd::string) = win 0x499510, imac 0x1ac7d0, m1 0x16d8dc, ios 0x380430;
2263122631
void setSettings(LevelSettingsObject* settings) = win inline {
2263222632
if (settings == m_startSettings) return;
2263322633
CC_SAFE_RETAIN(settings);
@@ -22864,7 +22864,7 @@ class TableViewDelegate {
2286422864
class TeleportPortalObject : RingObject {
2286522865
// virtual ~TeleportPortalObject();
2286622866

22867-
static TeleportPortalObject* create(char const*, bool) = win 0x499670, imac 0x1ac900, m1 0x16da24;
22867+
static TeleportPortalObject* create(char const*, bool) = win 0x499670, imac 0x1ac900, m1 0x16da24, ios 0x38052c;
2286822868

2286922869
virtual void setPosition(cocos2d::CCPoint const&) = win 0x499850, imac 0x1acca0, m1 0x16dd84, ios 0x380764;
2287022870
virtual void setRotation(float) = win 0x4999d0, imac 0x1acd50, m1 0x16de2c, ios 0x38080c;

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