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AudioEffectsLayer::audioStep() (geode-sdk#1061)
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bindings/2.2074/GeometryDash.bro

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@@ -754,7 +754,7 @@ class AudioEffectsLayer : cocos2d::CCLayerColor {
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virtual void draw() = m1 0x407cdc, imac 0x49cba0, ios 0x3bcf70 {}
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virtual void updateTweenAction(float, char const*) = win 0x84fb0, imac 0x49ca70, m1 0x407ba0, ios 0x3bce70;
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void audioStep(float) = win 0x84d80, imac 0x49c860;
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void audioStep(float) = win 0x84d80, imac 0x49c860, m1 0x407970, ios 0x3bcc5c;
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TodoReturn getBGSquare();
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TodoReturn goingDown();
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bool init(gd::string) = win 0x84b90;

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