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Antique Armory License: LGPL v3

DISCLAIMER: You will need Tinkers' Antique for this mod to work and not Tinkers' Construct! This fork is unofficial and 1.12.2 is no longer supported from the official authors, please do not report bugs related to this fork or the 1.12.2 version in general to them and rather report these to our GitHub instead.

Antique Armory is an unofficial continuation of Construct's Armory by TheIllusiveC4. This continuation features fixes to issues from the original mod, quality of life and small content additions. It is an add-on mod for Tinkers' Antique that adds four armor items: Helmet, Chestplate, Leggings, and Boots. These armor types can be customized just like the tools from Tinkers' Antique, allowing you to make different armor parts out of different materials in order to form a completely custom armor item.

Getting Started

All of the information you'll need is located in the in-game book, titled "Materials and You - Armory Addendum". If your game is configured to give you the Materials and You book on spawn, it will also give you this addendum at the same time. If not, the crafting recipe is simply:

This book will have information about the new tinkering tables you'll need, the Armor Station and the Armor Forge, as well as information about the material stats and available modifiers.

Future Plans

  • More armor types or cosmetics (maybe)
  • Shields that will differentiate from battlesigns

Mod Integration

Credits

  • TheIllusiveC4 - Originally creating Construct's Armory
  • CrafterDaemon - Massive thanks to them for creating the new armor modifier textures and allowing us to use them for the continuation. Check out their resource pack here!
  • A lot of code and assets from the original Construct's Armory are modified from the parent mod, Tinkers' Construct 2 (MIT License)

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  • Java 100.0%