@@ -79,13 +79,13 @@ def get_home_points(player: Optional[int], options: Optional[CrystalProjectOptio
7979 LocationData (ANCIENT_RESERVOIR , "Ancient Reservoir Entrance" , 1124 ),
8080 LocationData (ANCIENT_RESERVOIR , "Main Reservoir Chamber" , 1660 ),
8181
82- LocationData (SHOUDU_PROVINCE , "Shoudu Fields" , 576 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player ) or state .can_reach (QUINTAR_RESERVE , player )),
83- LocationData (SHOUDU_PROVINCE , "Shoudu Market" , 577 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player ) or state .can_reach (QUINTAR_RESERVE , player )),
82+ LocationData (SHOUDU_PROVINCE , "Shoudu Fields" , 576 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player = player ) or state .can_reach (QUINTAR_RESERVE , player = player )),
83+ LocationData (SHOUDU_PROVINCE , "Shoudu Market" , 577 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player = player ) or state .can_reach (QUINTAR_RESERVE , player = player )),
8484 LocationData (SHOUDU_PROVINCE , "Shoudu Port" , 672 ),
85- LocationData (SHOUDU_PROVINCE , "Shanty Inn" , 1523 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player ) or state .can_reach (QUINTAR_RESERVE , player )),
86- LocationData (SHOUDU_PROVINCE , "Sky Arena" , 1524 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (QUINTAR_RESERVE , player )),
87- LocationData (SHOUDU_PROVINCE , "Prize Counter" , 2731 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player ) or state .can_reach (QUINTAR_RESERVE , player )),
88- LocationData (SHOUDU_PROVINCE , "Shoudu Elevator" , 3523 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player ) or state .can_reach (QUINTAR_RESERVE , player )),
85+ LocationData (SHOUDU_PROVINCE , "Shanty Inn" , 1523 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player = player ) or state .can_reach (QUINTAR_RESERVE , player = player )),
86+ LocationData (SHOUDU_PROVINCE , "Sky Arena" , 1524 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (QUINTAR_RESERVE , player = player )),
87+ LocationData (SHOUDU_PROVINCE , "Prize Counter" , 2731 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player = player ) or state .can_reach (QUINTAR_RESERVE , player = player )),
88+ LocationData (SHOUDU_PROVINCE , "Shoudu Elevator" , 3523 , lambda state : logic .has_vertical_movement (state ) or logic .has_glide (state ) or state .can_reach (GANYMEDE_SHRINE , player = player ) or state .can_reach (QUINTAR_RESERVE , player = player )),
8989
9090 LocationData (GANYMEDE_SHRINE , "Ganymede Shrine" , 1573 ),
9191
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