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RPGInventory v2.3.2

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@osipxd osipxd released this 30 Jun 22:26
· 48 commits to develop since this release

Custom Model Data

Now you can switch textures type between Custom Model Data and damage.
Just change option textures-type in the config.
There are two possible values:

We also created resource-pack majesty using Custom Model Data.
It is fully compatible with the default plugin config.
https://gitlab.com/endlesscodegroup/rpginventory/resource-packs

Other changes

This release contains a lot of small but significant fixes and improvements.
We improved default configs.
Now it should be less confusing for new plugin users.
Version 1.15 now is fully supported.
Also, there is initial support of 1.16.
By the way, NETHERITE tools and armors are already in default configs :)

All changes

13 changes total

Added (3 changes)

  • Custom Model Data support
  • Now 1.15 is fully supported
  • Disallow to open RPGInventory in creative mode

Fixed (8 changes)

  • Fixed error on shield take off (#173)
  • Fixed error when backpack size is greater than 54
  • Prevent damaging pets with spectral arrows
  • Add GOLDEN and NETHERITE tools to the default config
  • Fix armor validation on right click and dispense
  • Prevent equip restricted armor with right-click
  • Prevent equip restricted armor with shift-click when armor_slot_action is rpginv
  • Prevent equip a shield with shift-click if it is not allowed.

Other (2 changes)

  • Removed health info from default info slot
  • Inspector updated to v0.9 - crash reports will look better :)