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Releases: EnhancedNetwork/TownofHost-Enhanced

v2.4.2 Beta 11 Town of Host: Enhanced

02 Mar 03:26

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Rolled back changes from beta 10 that broke a bunch of stuff.

v2.4.2 Beta 10 Town of Host: Enhanced

28 Feb 22:58

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Pre-release

2.4.2 Beta 10

+ Fixed a host disconnect that happened when a player got a ghost role during meeting
+ Fixed a host disconnect caused by the old version of the Anti-Blackout system, this may have broken some things

v2.4.2 Beta 9 Town of Host: Enhanced

27 Feb 06:30

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Pre-release

2.4.2 Beta 9

+ Probably fixed the host disconnects from the new Anticheat change

v2.4.2 Beta 8 Town of Host: Enhanced

23 Feb 01:57

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Pre-release

2.4.2 Beta 8

+ Probably fixed sometimes being able to see other peoples roles
+ Fixed host messages in lobby not sending
+ Fixed templates getting cut off in meetings

v2.4.2 Beta 7 Town of Host: Enhanced

22 Feb 02:59

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Pre-release

2.4.2 Beta 7

+ Fixed the host black screen bug

v2.4.2 Beta 6 Town of Host: Enhanced

20 Feb 21:20

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Pre-release

2.4.2 Beta 6

+ Fixed /dump
+ Probably fixed sometimes being able to see other peoples roles
- Disabled Randomizer and Summoner because they are for v3.0.0

v2.4.2 Beta 5 Town of Host: Enhanced

17 Feb 23:23

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Pre-release

v2.4.2 Beta 5

+ Fixed host messages in lobby not sending
+ Fixed templates getting cut off in meetings
+ Fixed most commands not being hidden correctly
+ Added message to warn players that they need to use /cmd
+ Fixed a bug where Madmate Admirer(or similar) couldn't recruit Neutrals
+ Fixed update checker seeing the github current beta version as newer than the local version when they were the same beta version.

v2.4.2 Beta 4 Town of Host: Enhanced

14 Feb 03:31

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Pre-release

v2.4.2 Beta 4

+ Some major optimizations, stuff should load a lot faster now
+ Fixed Starspawn breaking after meeting
+ Improved /dump and Auto dump to remove parts that were already in other logs. Logs will be a lot smaller as a result.
+ Changed custom sounds to use Among Us Sfx volume instead of system volume
+ Fixed Enchanted not showing as Coven to Necroview
+ Fixed Medic shield blocking guesses after Medic loses their role
+ Readded the remaining commands that I removed when redoing the command system
+ Fixed a bug where Chief of Police could recruit Loyal crewmates

v2.4.2 Beta 3 Town of Host: Enhanced

08 Feb 02:50

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Pre-release

v2.4.2 Beta 3

+ Fixed most of the remaining host disconnect issues
+ Added the /w aka /whisper command. It sends a private message to someone
+ Updated descriptions to show when commands should have the /cmd prefix (please let me know if I missed any)

+ Fixed modded clients sometimes being unable to use some commands
+ Fixed certain roles (Amnesiac and roles copied from evil roles by Copycat) not having their settings not enabled
+ Fixed /tpout only working when turned off

v2.4.2 Beta 2 Town of Host: Enhanced

05 Feb 04:19

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Pre-release

v2.4.2 Beta 2

Beta 1 changes I forgot to put in changelog

Major Role Changes

- Taskinator: Neutral Benign -> Neutral Pariah

- Hater:
    - Can now kill Cupid
    - Fixed Win condition to match role description

New Sub Alignment: Crewmate Investigative

Roles Moved to Crewmate Investigative:
- Coroner
- Enigma
- Forensic
- Fortune Teller
- Guess Master
- Investigator
- Lookout
- Medium
- Mortician
- Observer
- Oracle
- Overseer
- Psychic
- Spiritualist
- Tracefinder
- Witness

New Setting:
- Can Guess Crewmate Investigative Roles

Black Screen Fix Improvements

  • Added /fix <playerid>
  • Added AFK Detector (will attempt to black screen fix afk players when needed)
  • Added /afkexempt <playerid> (excempts a player from the afk system)
  • Removed black screen fix keybind

Command System Overhal

  • Added command tab completion for modded players
  • Command Aliases are now controlled by the language files, but will check for the command across all languages
  • This means that you can add new aliases through a custom translation
  • Added a slight delay to chat command feedback to prevent it from getting hidden by command hider
  • Temporarily Removed a few commands (Mostly minigames)

Beta 2 Changelog

+ Fixed guessing UI
+ Fixed most of the causes where host would get disconnected for "hacking"

+ Changed Discord Activity Icon to TOHE Logo

+ Added Innersloth's new modded guid protocol, hopefully this resolves some of the issues with Anticheat

+ Added a new setting to dump logs after each game end
For "Hacking" bug reports, please still do /dump (or f1+lctrl), as the automatic dump happens before the disconnect

+ Updated Nikko region addresses in configs, rebuild from the .zip if it stops working on previous versions of the .zip