Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
38 changes: 26 additions & 12 deletions Content.Client/_ES/Power/Antimatter/ESAntimatterOverlay.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using System.Numerics;
using Content.Client.Graphics;
using Content.Client.Light;
using Content.Shared._ES.Power.Antimatter.Components;
using Content.Shared.CCVar;
Expand All @@ -24,8 +25,7 @@ public sealed class ESAntimatterOverlay : Overlay

public override OverlaySpace Space => OverlaySpace.WorldSpace;

private IRenderTexture? _renderTarget;
private IRenderTexture? _blurBuffer;
private readonly OverlayResourceCache<CachedResources> _resources = new();

public ESAntimatterOverlay()
{
Expand All @@ -47,24 +47,26 @@ protected override void Draw(in OverlayDrawArgs args)

var reducedMotion = _cfgManager.GetCVar(CCVars.ReducedMotion);

if (_renderTarget?.Texture.Size != target.Size)
var res = _resources.GetForViewport(viewport, static _ => new CachedResources());

if (res.RenderTarget?.Texture.Size != target.Size)
{
_renderTarget?.Dispose();
_renderTarget = _clyde.CreateRenderTarget(target.Size, new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb), name: "ambient-occlusion-target");
res.RenderTarget?.Dispose();
res.RenderTarget = _clyde.CreateRenderTarget(target.Size, new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb), name: "ambient-occlusion-target");
}

if (_blurBuffer?.Texture.Size != target.Size)
if (res.BlurBuffer?.Texture.Size != target.Size)
{
_blurBuffer?.Dispose();
_blurBuffer = _clyde.CreateRenderTarget(target.Size, new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb), name: "ambient-occlusion-blur-target");
res.BlurBuffer?.Dispose();
res.BlurBuffer = _clyde.CreateRenderTarget(target.Size, new RenderTargetFormatParameters(RenderTargetColorFormat.Rgba8Srgb), name: "ambient-occlusion-blur-target");
}

// Draw the texture data to the texture.
args.WorldHandle.RenderInRenderTarget(_renderTarget,
args.WorldHandle.RenderInRenderTarget(res.RenderTarget,
() =>
{
worldHandle.UseShader(_proto.Index(UnshadedShader).Instance());
var invMatrix = _renderTarget.GetWorldToLocalMatrix(viewport.Eye!, scale);
var invMatrix = res.RenderTarget.GetWorldToLocalMatrix(viewport.Eye!, scale);

_antimatterSet.Clear();
lookups.GetEntitiesIntersecting(mapId, worldBounds.Enlarged(2), _antimatterSet);
Expand Down Expand Up @@ -93,11 +95,23 @@ protected override void Draw(in OverlayDrawArgs args)
var offset = !reducedMotion
? _random.NextFloat(-2, 2)
: 0;
_clyde.BlurRenderTarget(viewport, _renderTarget, _blurBuffer, viewport.Eye!, 14f * 2 + offset);
_clyde.BlurRenderTarget(viewport, res.RenderTarget, res.BlurBuffer, viewport.Eye!, 14f * 2 + offset);

worldHandle.DrawTextureRect(_renderTarget!.Texture, worldBounds, Color.Black);
worldHandle.DrawTextureRect(res.RenderTarget!.Texture, worldBounds, Color.Black);

args.WorldHandle.SetTransform(Matrix3x2.Identity);
args.WorldHandle.UseShader(null);
}

private sealed class CachedResources : IDisposable
{
public IRenderTexture? RenderTarget = null;
public IRenderTexture? BlurBuffer = null;

public void Dispose()
{
RenderTarget?.Dispose();
BlurBuffer?.Dispose();
}
}
}
Loading