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[UE5.5] refactor: Better handling of node in Linux scripts. (#607)#610

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mcottontensor merged 1 commit intoEpicGamesExt:UE5.5from
mcottontensor:backport/UE5.5/pr-607
May 6, 2025
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[UE5.5] refactor: Better handling of node in Linux scripts. (#607)#610
mcottontensor merged 1 commit intoEpicGamesExt:UE5.5from
mcottontensor:backport/UE5.5/pr-607

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Backport

This will backport the following commits from master to UE5.5:

Questions ?

Please refer to the Backport tool documentation

Updated the way the bash script sets up the environment for node.
Node will only be installed if a version meeting the minimum requirements is not found.
The new environment should result in a more robust environment setup.

(cherry picked from commit f27bace)

# Conflicts:
#	SignallingWebServer/platform_scripts/bash/common.sh
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changeset-bot bot commented May 6, 2025

⚠️ No Changeset found

Latest commit: f194eea

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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@mcottontensor mcottontensor merged commit b747a3e into EpicGamesExt:UE5.5 May 6, 2025
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@mcottontensor mcottontensor deleted the backport/UE5.5/pr-607 branch May 6, 2025 06:46
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