Releases: EricBatlle/UnityAndroidSpeechRecognizer
Releases · EricBatlle/UnityAndroidSpeechRecognizer
v1.3.support Release
Updates
- Reverted AndroidX dependencies to AndroidSupport v4 again.
This update is a branch from the current 1.3 version to alow low-level API targets to work with the plugin with the latest updates.
v1.3 Release
Features
-Select different languages for every recognition
-Modify the maximum number of results to retrieve from the recognizer
-Added new method to stop the current recognizer
-Added a way to catch errors
Updates
-Update build.graddle to generate the plugins inside the correct SpeechRecognizer/Plugin folder
v1.2 Release
Features
- Plugin can work now with other plugins on the same project (fragment-plugin)
- Plugin is now only a .aar file, instead of .jar + AndroidManifest.xml
- Updated Gradle to do not include classes.jar inside plugin
- Updated .gitignore files to:
- Avoid TextMeshPro first time installation messages
- Avoid tracking unnecesary Project files, on Unity and AndroidStudio
v1.1 Release
Features
- Plugin now supports AndroidX dependencies instead of AndroidSupport v4 (requires API level 28).
- Added TextMeshPro to smooth text and buttons.
- Resized Canvas elements to fit all portrait resolutions.
Initial Release
Features
- Speech Recognition.
- Show speech results (speech-to-text).
- Swap from one recognition to continuous recognition.