Welcome to my portfolio! I’m a Unity Developer specializing in XR applications, creating optimized, modular, and interactive experiences.
A fully-featured molecular visualizer with a robust plugin system, supporting 3D recording and playback for collaborative workflows.
Developed XR interactions for advanced molecular visualization and manipulation.
Contributed to the robust plugin system, enabling extensibility and customization by users.
Implemented 3D recording and playback features to enhance collaboration and presentation.
Optimized the platform for performance on resource-constrained devices like Oculus Quest 1.
The next generation of Nanome: lightweight, lower friction, and seamlessly integrated with the AI assistant, "Mara."
Designed intuitive XR interactions to deliver seamless collaborative experiences.
Integrated "Mara," Nanome's AI assistant, to provide intelligent insights and enhance productivity.
Built a lightweight and efficient architecture, lowering the barrier for adoption and improving usability.
Enhanced real-time collaboration features based on user feedback and industry needs.
LinkedIn I have over 8 years of experience developing Unity applications, with a focus on creating XR tools for real-time collaboration and scientific applications. My expertise lies in building efficient systems, designing user-friendly interfaces, and optimizing performance for hardware-constrained environments.