Invert VR controller grip rotate direction#18
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Hi,
While using controller grips to move or turn, the two behaviors seems different.
When moving, user holds the grip to grab the 'world', pulls the world near body to move.
But when turning/rotating, user holds both grips to grab the 'body', pulls the body to desired direction.
I thought these two are opposite of logic. Would you please consider to change it?