Fix hardlock when leaving OuiMapSearch#926
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Wartori54 merged 1 commit intoEverestAPI:devfrom Jul 13, 2025
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Wartori54
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Jun 23, 2025
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I would not be surprised if there are some other bugs relating to the text input since those are quite messy in Celeste, but this LGTM.
microlith57
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Jul 7, 2025
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The pull request was approved and entered the 3-day last-call window. |
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The last-call window for this pull request ended. It can now be merged if no blockers were brought up. |
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The game still processes inputs in the
OnTextInputhandler when leaving theOuiMapSearch.This can cause a "hardlock" (game not processing any input), because the handler can disable the input engine.
The "hardlock" can be reproduced by entering some input when transitioning from the
OuiMapSearchto theOuiChapterSelect.This PR prevents the "hardlock" by removing the handler (which is done by setting
Searchingtofalse) right at the start of theLeavemethod, instead of waiting for the transition to end.(originally reported by
tobyaaaon Discord)