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updatermirror/everest_update.yaml

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@@ -26130,14 +26130,14 @@ forlorn:
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URL: https://gamebanana.com/mmdl/1398012
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ChroniaHelper:
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GameBananaType: Mod
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Version: 1.40.34
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LastUpdate: 1765461628
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Size: 3440688
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Version: 1.40.35
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LastUpdate: 1765465629
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Size: 3440889
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GameBananaId: 507580
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GameBananaFileId: 1578739
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GameBananaFileId: 1578764
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xxHash:
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- bbf44c2451f28a90
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URL: https://gamebanana.com/mmdl/1578739
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- e13866254adf98aa
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URL: https://gamebanana.com/mmdl/1578764
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ridge:
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GameBananaType: Mod
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Version: 1.0.5

updatermirror/mod_dependency_graph.yaml

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@@ -57183,7 +57183,7 @@ ChroniaHelper:
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Dependencies:
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- Name: Everest
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Version: 1.5986.0
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URL: https://gamebanana.com/mmdl/1578739
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URL: https://gamebanana.com/mmdl/1578764
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ridge:
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OptionalDependencies: []
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Dependencies:

updatermirror/mod_search_database.yaml

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@@ -122818,8 +122818,8 @@
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Author: UnderDragon
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Description: A helper I made when I'm mopping desk
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Likes: 16
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Views: 11196
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Downloads: 204060
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Views: 11205
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Downloads: 204229
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Text: "<h1>Introduction</h1>Woo hoo, guys, here's UnderDragon.<br>Thanks to&nbsp;<a\
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\ href=\"https://gamebanana.com/members/3170382\">Yocto</a>, the helper is fully\
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\ expanded with some brand new stuffs!<br><br>Finally figured how to use <a href=\"\
@@ -123078,7 +123078,7 @@
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\n<h3><strong>camera_zoom</strong></h3>\r\n<pre><code>camera_zoom, (float) zoom,\
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\ (float)changeTime, ease\r\n</code></pre>\r\n<h3><strong>disable_movement</strong></h3>\r\
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\n<pre><code>disable_movement, (bool) active\r\n</code></pre>\r\n<h3><strong>kill_player</strong></h3>\r\
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\n<pre class=\"SelectedElement\"><code>kill_player\r\n</code></pre><h3>random_flag</h3><pre>random_flag,\
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\n<pre><code>kill_player\r\n</code></pre><h3>random_flag</h3><pre>random_flag,\
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\ flag1, (flag2, flag3, ...)</pre>\r\n<h3><strong>passby</strong></h3>\r\n<pre><code>passby\
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\ (function name)\r\n</code></pre>\r\nsome of the functions above are allowed\
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\ to be performed at the same time, to do that, you simply need to add a prefix\
@@ -123193,32 +123193,36 @@
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\ getting the encrypted password for PasswordKeyboard<br><pre>chronia_get_keyboard_password_hash\
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\ [string: keyboard tag] [string: password] (bool: caseSensitive)</pre><h2>chronia_get_password_hash</h2>Try\
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\ getting the encrypted keyboard-tag-combined password for PasswordKeyboard<br><pre><pre>chronia_get_password_hash\
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\ [string: keyboard-tag-combined password] (bool: caseSensitive)</pre></pre>\r\
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\n<br><h1><strong>Migration from&nbsp;<a href=\"https://gamebanana.com/mods/481388\"\
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>TeraHelper</a></strong></h1>\r\n<a href=\"https://gamebanana.com/mods/481388\"\
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>TeraHelper</a> is an excellent helper that gives some entities their tera types\
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\ so players can interact with them as if they're in an RPG game, and the tera\
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\ types are strictly based on Pokemon setups, which is pretty well-known.<br><br>\r\
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\nHowever, not everyone gets familiar with the 18 tera types from Pokemon, and\
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\ personally speaking I don't see a way a mapper can use most of the 18 tera types\
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\ in one map unless it's a huge puzzle map. So that's why I made a duplicate and\
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\ changed the tera type settings to make it more... I guess, generally simpler.<br><br>\r\
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\nThe entities are all from TeraHelper, very grateful to the source code the author\
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\ provided, and they have a <a href=\"https://github.com/Higashiii/TeraHelper\"\
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\ target=\"_blank\">wiki about the mechanics</a> they included in the helper.<br><br>\r\
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\nThe mechanics of <strong>the attacker and the defenser</strong> are not changed,\
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\ but the tera type system is re-written as follows:<br><br>\r\nInstead of the\
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\ original 18 tera types, I only kept 5 of them, which is<br><br>\r\n<strong>Fire,\
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\ Water, Grass, Normal and Ghost.</strong><br><br>\r\n<h2>These attacks will be\
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\ <strong>greatly effective</strong>:</h2>\r\nFire to Grass,<br><br>\r\nWater\
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\ to Fire,<br><br>\r\nGrass to Water,<br><br>\r\nThese attacks will be normal:<br><br>\r\
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\nAny to Normal, vice versa<br><br>\r\nFire to Fire,<br><br>\r\nWater to Water,<br><br>\r\
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\nGrass to Grass,<br><br>\r\n<h2>These attacks will be <strong>not so effective</strong>:</h2>\r\
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\ [string: keyboard-tag-combined password] (bool: caseSensitive)</pre></pre><h2>\r\
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\nchronia_flag</h2>Set up a ChroniaHelper flag<br><pre>chronia_flag [string: flag]\
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\ (bool: state) (bool: global) (bool: temporary)</pre><h2>chronia_flag_per_room</h2>Set\
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\ up a flag that only works in one room<br><pre class=\"SelectedElement\">chronia_flag_per_room\
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\ [string: flag] (bool: state)</pre><h1><strong>Migration from&nbsp;<a href=\"\
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https://gamebanana.com/mods/481388\">TeraHelper</a></strong></h1>\r\n<a href=\"\
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https://gamebanana.com/mods/481388\">TeraHelper</a> is an excellent helper that\
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\ gives some entities their tera types so players can interact with them as if\
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\ they're in an RPG game, and the tera types are strictly based on Pokemon setups,\
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\ which is pretty well-known.<br><br>\r\nHowever, not everyone gets familiar with\
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\ the 18 tera types from Pokemon, and personally speaking I don't see a way a\
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\ mapper can use most of the 18 tera types in one map unless it's a huge puzzle\
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\ map. So that's why I made a duplicate and changed the tera type settings to\
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\ make it more... I guess, generally simpler.<br><br>\r\nThe entities are all\
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\ from TeraHelper, very grateful to the source code the author provided, and they\
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\ have a <a href=\"https://github.com/Higashiii/TeraHelper\" target=\"_blank\"\
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>wiki about the mechanics</a> they included in the helper.<br><br>\r\nThe mechanics\
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\ of <strong>the attacker and the defenser</strong> are not changed, but the tera\
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\ type system is re-written as follows:<br><br>\r\nInstead of the original 18\
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\ tera types, I only kept 5 of them, which is<br><br>\r\n<strong>Fire, Water,\
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\ Grass, Normal and Ghost.</strong><br><br>\r\n<h2>These attacks will be <strong>greatly\
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\ effective</strong>:</h2>\r\nFire to Grass,<br><br>\r\nWater to Fire,<br><br>\r\
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\nGrass to Water,<br><br>\r\nThese attacks will be normal:<br><br>\r\nAny to Normal,\
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\ vice versa<br><br>\r\nFire to Fire,<br><br>\r\nWater to Water,<br><br>\r\nGrass\
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\ to Grass,<br><br>\r\n<h2>These attacks will be <strong>not so effective</strong>:</h2>\r\
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\nFire to Water,<br><br>\r\nWater to Grass,<br><br>\r\nGrass to Fire,<br><br>\r\
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\n<h2>These attacks <strong>won't work</strong>:</h2>\r\nAny to Ghost, vice versa<br><br>\r\
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\n<!-- notionvc: 3fabf885-1a93-44f5-af9a-5b6232d9e614 -->"
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CreatedDate: 1713203015
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ModifiedDate: 1765462309
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ModifiedDate: 1765465756
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UpdatedDate: 1765461775
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/68de9a60228c3.jpg
@@ -123227,7 +123231,14 @@
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- https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_68de9a60228c3.png
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- https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_68df06c1d08ef.png
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Files:
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- Description: 1.40.34 - Latest (.NET 8)
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- Description: 1.40.35 - Latest (.NET 8)
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HasEverestYaml: true
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Size: 3440889
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CreatedDate: 1765465629
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Downloads: 0
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URL: https://gamebanana.com/dl/1578764
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Name: chroniahelper4035.zip
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- Description: 1.40.34
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HasEverestYaml: true
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Size: 3440688
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CreatedDate: 1765461628
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HasEverestYaml: true
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Size: 3415970
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CreatedDate: 1765168166
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Downloads: 5099
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Downloads: 5132
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URL: https://gamebanana.com/dl/1576708
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Name: chroniahelper4032.zip
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- Description: 1.40.31

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