v9.3.0
Exiled 9.3.0 Release Notes
Exiled 9.3.0 is now available, addressing few of the reported bugs.
Fixes
- Fixed
PlacingBulletHoleEventArgs::Position(#377) - Fixed
DryFiringfired constantly (#378) - Fixed FF for explosion (#383)
- Fixed RoomType and DoorType for CheckpointEzHcz (#379)
- Follow by a report bug to NW https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/782
Additions
- Added
Lift::Get(ElevatorGroup)(#372) - Added
Server.Unbannedis now call when UnBan list is refresh when server reload (#185) - Added CustomKeycard for CustomItems (#98)
- Added
Light::ShadowType(#382) - Added
InteractingDoorEventArgs::ColliderandColliderId(#371) - Added
DroppingAmmoEventArgs::ItemTypeandDroppedAmmoEventArgs::ItemType(#371) - Added
Player::MaxHumeShieldandPlayer::HumeShieldRegenerationMultiplier(#363) - Added
ExplodingGrenadeEventArgs::ExplosionType(#385)
Changes (non-breaking)
- NPC Spawn using SpawnType.RoundStart now used SpawnType.ForceClass (#375)
CustomItem::OnDroppingshould now useCustomItem::OnDroppingItem(#371)