v9.5.1
Exiled 9.5.1 Release Notes
Exiled 9.5.1 is now available. Including multiple fix and NW fix.
Fixes
- Fixed : Fix
CustomWeaponReload (#418) / (#421) / (#422) - Fixed Custom Roles Lagging Back When Spawning (#428)
- Fixed Npc Not getting flashed (#429)
- Fixed Npc Not TriggeringTesla (#424)
- Fixed
Server.IsHeavilyModdedis Obsoleted (#419) - Fixed Add
EffectType.Scp1344is now considered as IsPositive (#426) - Fixed ServerFreezing when OnShooting target (#438)
- Fixed Randomized Firearm Attachments (#430)
- Fixed NW Hypothermia Bug (#441)
- Fixed Npc created by basegame command is now count in Npc.List
- Fixed IntercomSpeaking not calling the bell noise when IsAllowed to false
Additions
- Added Missing
SpawnLocationType(#388)- InsideGr18Glass
- Inside106Primary
- Inside106Secondary
- Inside939Cryo
- Inside079Armory
- Added Missing
UserSettings:SliderSettingandUserTextInputSetting(#416) - Added
SettingBase.SendToPlayer(Player, IEnumerable<SettingBase>)(#432) - Added a way to remove EasterEgg message at start of Exiled
-- --defaultloadmessageor-- --noeasteregg - Added
Server.IsTransparentlyModded(#419) - Added Missing Propperty to
AdminToy::GameObjectandAdminToy::Transform(#431) - Added Added ICommandSender to
KickingEventArgsandBanningEventArgs(#436) - Added
Map.Clean(DecalPoolType)andMap.Clean(DecalPoolType, int)(#437)
Changes (non-breaking)
- Brought npcs back to Player.List (#445)