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v9.5.1

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@louis1706 louis1706 released this 26 Feb 13:02
· 368 commits to dev since this release

Exiled 9.5.1 Release Notes

Exiled 9.5.1 is now available. Including multiple fix and NW fix.


Fixes

  • Fixed : Fix CustomWeapon Reload (#418) / (#421) / (#422)
  • Fixed Custom Roles Lagging Back When Spawning (#428)
  • Fixed Npc Not getting flashed (#429)
  • Fixed Npc Not TriggeringTesla (#424)
  • Fixed Server.IsHeavilyModded is Obsoleted (#419)
  • Fixed Add EffectType.Scp1344 is now considered as IsPositive (#426)
  • Fixed ServerFreezing when OnShooting target (#438)
  • Fixed Randomized Firearm Attachments (#430)
  • Fixed NW Hypothermia Bug (#441)
  • Fixed Npc created by basegame command is now count in Npc.List
  • Fixed IntercomSpeaking not calling the bell noise when IsAllowed to false

Additions

  • Added Missing SpawnLocationType (#388)
    • InsideGr18Glass
    • Inside106Primary
    • Inside106Secondary
    • Inside939Cryo
    • Inside079Armory
  • Added Missing UserSettings: SliderSetting and UserTextInputSetting (#416)
  • Added SettingBase.SendToPlayer(Player, IEnumerable<SettingBase>) (#432)
  • Added a way to remove EasterEgg message at start of Exiled -- --defaultloadmessage or -- --noeasteregg
  • Added Server.IsTransparentlyModded (#419)
  • Added Missing Propperty to AdminToy::GameObject and AdminToy::Transform (#431)
  • Added Added ICommandSender to KickingEventArgs and BanningEventArgs (#436)
  • Added Map.Clean(DecalPoolType) and Map.Clean(DecalPoolType, int) (#437)

Changes (non-breaking)

  • Brought npcs back to Player.List (#445)

Full Changelog