v9.6.2
Pre-release
Pre-release
What's Changed
- fix: Critical CustomRole api Error & Invalid ragdoll error by @MS-crew in #560
- fix: Update spawning logic to use IsFpcRole for role validation by @MikeSus1 in #573
- fix: DoorType.Scp173NewGate is DoorType.Scp049Gate by @GoldenPig1205 in #569
- fix: RemainingDecontaminationTime is wrong by @NaxefirYT in #572
- feat: Player hint update 14.1.1 by @GoldenPig1205 in #549
- fix: Correct role validation logic in spawning events by @MikeSus1 in #575
- fix: Custom role ragdoll validate correction by @MS-crew in #577
- fix: CustomRoles GotRoleHint.Show config by @officialvirtualrain in #583
- feat: Add UpgradedInventoryItem and UpgradedPickup on Scp914 by @GoldenPig1205 in #579
- fix: ChangingLeverStatusEventArgs by @GoldenPig1205 in #582
- feat: New Changed Aspect Ratio Event & Player::AspectRatio Property by @MS-crew in #556
- feat: Server with more interaction by @GoldenPig1205 in #535
- fix: Fix IsWeapon() did not check for jailbird by @GoldenPig1205 in #584
- feat: Add Exiled.API.Features.Workstation by @GoldenPig1205 in #568
- fix: OnEscaping Exiled and LabAPI bug by @MS-crew in #580
- feat: Rework and Fix Custom Role Spawn Logic & Limits by @MS-crew in #578
New Contributors
- @officialvirtualrain made their first contribution in #583
Full Changelog: v9.6.1...v9.6.2