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183 changes: 96 additions & 87 deletions src/interp_to_mfab.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -97,9 +97,9 @@ int interp_to_mfab::create_height_vector(
// current process
int interp_to_mfab::get_local_height_indices(
amrex::Vector<int>& indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::Geometry> geom)
const amrex::Vector<amrex::Real>& hvec,
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::Geometry>& geom)
{

// Bounds of local AMR mesh
Expand All @@ -122,10 +122,11 @@ int interp_to_mfab::get_local_height_indices(
// current process
int interp_to_mfab::get_local_height_indices(
amrex::Vector<int>& indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec)
const amrex::Vector<amrex::Real>& hvec,
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec)
{

// Bounds of local AMR mesh
Expand All @@ -147,10 +148,10 @@ int interp_to_mfab::get_local_height_indices(
// current process
int interp_to_mfab::get_local_height_indices(
amrex::Vector<int>& indvec,
amrex::Vector<amrex::Real> hvec,
amrex::MultiFab& mfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::Vector<amrex::Real>& hvec,
const amrex::MultiFab& mfab,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{

// Bounds of local AMR mesh
Expand All @@ -165,9 +166,9 @@ int interp_to_mfab::get_local_height_indices(

// !! -- This assumes cell-centered locations are what matters -- !! //
void interp_to_mfab::get_mfab_mesh_bounds(
amrex::MultiFab& mfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx,
const amrex::MultiFab& mfab,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx,
amrex::Real& mesh_zlo,
amrex::Real& mesh_zhi,
int idim)
Expand All @@ -185,9 +186,9 @@ void interp_to_mfab::get_mfab_mesh_bounds(

int interp_to_mfab::local_height_vec_ops(
amrex::Vector<int>& indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Real& mesh_zlo,
amrex::Real& mesh_zhi)
const amrex::Vector<amrex::Real>& hvec,
const amrex::Real& mesh_zlo,
const amrex::Real& mesh_zhi)
{
// Loop through height vector and get first and last indices
int itop = -1; // top index is lowest ind, highest height
Expand Down Expand Up @@ -236,8 +237,8 @@ int interp_to_mfab::local_height_vec_ops(
int interp_to_mfab::check_lateral_overlap(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::Geometry> geom,
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::Geometry>& geom,
bool is_hi)
{

Expand Down Expand Up @@ -279,28 +280,30 @@ int interp_to_mfab::check_lateral_overlap(
int interp_to_mfab::check_lateral_overlap_lo(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::Geometry> geom)
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::Geometry>& geom)
{
return check_lateral_overlap(dist, idim, field_fabs, geom, false);
}

int interp_to_mfab::check_lateral_overlap_hi(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::Geometry> geom)
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::Geometry>& geom)
{
return check_lateral_overlap(dist, idim, field_fabs, geom, true);
}

int interp_to_mfab::check_lateral_overlap(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> probhi_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec,
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
probhi_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec,
bool is_hi)
{

Expand Down Expand Up @@ -342,10 +345,12 @@ int interp_to_mfab::check_lateral_overlap(
int interp_to_mfab::check_lateral_overlap_lo(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> probhi_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec)
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
probhi_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec)
{
return check_lateral_overlap(
dist, idim, field_fabs, problo_vec, probhi_vec, dx_vec, false);
Expand All @@ -354,10 +359,12 @@ int interp_to_mfab::check_lateral_overlap_lo(
int interp_to_mfab::check_lateral_overlap_hi(
amrex::Real dist,
int idim,
amrex::Vector<amrex::MultiFab*> field_fabs,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> probhi_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec)
const amrex::Vector<amrex::MultiFab*>& field_fabs,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
probhi_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec)
{
return check_lateral_overlap(
dist, idim, field_fabs, problo_vec, probhi_vec, dx_vec, true);
Expand All @@ -374,9 +381,9 @@ void interp_to_mfab::interp_eta_to_levelset_field(
const amrex::Real spd_ylo,
const amrex::Real zsl,
const bool is_periodic,
amrex::Gpu::DeviceVector<amrex::Real> etavec,
amrex::Vector<amrex::MultiFab*> lsfield,
amrex::Vector<amrex::Geometry> geom)
const amrex::Gpu::DeviceVector<amrex::Real>& etavec,
const amrex::Vector<amrex::MultiFab*>& lsfield,
const amrex::Vector<amrex::Geometry>& geom)
{

// Number of levels
Expand Down Expand Up @@ -405,10 +412,11 @@ void interp_to_mfab::interp_eta_to_levelset_field(
const amrex::Real spd_ylo,
const amrex::Real zsl,
const bool is_periodic,
amrex::Gpu::DeviceVector<amrex::Real> etavec,
amrex::Vector<amrex::MultiFab*> lsfield,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec)
const amrex::Gpu::DeviceVector<amrex::Real>& etavec,
const amrex::Vector<amrex::MultiFab*>& lsfield,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec)
{

// Number of levels
Expand All @@ -435,13 +443,13 @@ void interp_to_mfab::interp_velocity_to_field(
const amrex::Real spd_xlo,
const amrex::Real spd_ylo,
const bool is_periodic,
amrex::Vector<int> indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Gpu::DeviceVector<amrex::Real> uvec,
amrex::Gpu::DeviceVector<amrex::Real> vvec,
amrex::Gpu::DeviceVector<amrex::Real> wvec,
amrex::Vector<amrex::MultiFab*> vfield,
amrex::Vector<amrex::Geometry> geom)
const amrex::Vector<int>& indvec,
const amrex::Vector<amrex::Real>& hvec,
const amrex::Gpu::DeviceVector<amrex::Real>& uvec,
const amrex::Gpu::DeviceVector<amrex::Real>& vvec,
const amrex::Gpu::DeviceVector<amrex::Real>& wvec,
const amrex::Vector<amrex::MultiFab*>& vfield,
const amrex::Vector<amrex::Geometry>& geom)
{

// Number of levels
Expand Down Expand Up @@ -485,14 +493,15 @@ void interp_to_mfab::interp_velocity_to_field(
const amrex::Real spd_xlo,
const amrex::Real spd_ylo,
const bool is_periodic,
amrex::Vector<int> indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Gpu::DeviceVector<amrex::Real> uvec,
amrex::Gpu::DeviceVector<amrex::Real> vvec,
amrex::Gpu::DeviceVector<amrex::Real> wvec,
amrex::Vector<amrex::MultiFab*> vfield,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> problo_vec,
amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>> dx_vec)
const amrex::Vector<int>& indvec,
const amrex::Vector<amrex::Real>& hvec,
const amrex::Gpu::DeviceVector<amrex::Real>& uvec,
const amrex::Gpu::DeviceVector<amrex::Real>& vvec,
const amrex::Gpu::DeviceVector<amrex::Real>& wvec,
const amrex::Vector<amrex::MultiFab*>& vfield,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>&
problo_vec,
const amrex::Vector<amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>>& dx_vec)
{

// Number of levels
Expand Down Expand Up @@ -537,10 +546,10 @@ void interp_to_mfab::interp_eta_to_levelset_multifab(
const amrex::Real spd_ylo,
const amrex::Real zsl,
const bool is_periodic,
amrex::Gpu::DeviceVector<amrex::Real> etavec,
const amrex::Gpu::DeviceVector<amrex::Real>& etavec,
amrex::MultiFab& lsfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{

if (spd_ny == 1) {
Expand All @@ -563,14 +572,14 @@ void interp_to_mfab::interp_velocity_to_multifab(
const amrex::Real spd_xlo,
const amrex::Real spd_ylo,
const bool is_periodic,
amrex::Vector<int> indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Gpu::DeviceVector<amrex::Real> uvec,
amrex::Gpu::DeviceVector<amrex::Real> vvec,
amrex::Gpu::DeviceVector<amrex::Real> wvec,
const amrex::Vector<int>& indvec,
const amrex::Vector<amrex::Real>& hvec,
const amrex::Gpu::DeviceVector<amrex::Real>& uvec,
const amrex::Gpu::DeviceVector<amrex::Real>& vvec,
const amrex::Gpu::DeviceVector<amrex::Real>& wvec,
amrex::MultiFab& vfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{

if (spd_ny == 1) {
Expand All @@ -594,10 +603,10 @@ void interp_to_mfab::interp_eta_to_levelset_multifab3D(
const amrex::Real spd_ylo,
const amrex::Real zsl,
const bool is_periodic,
amrex::Gpu::DeviceVector<amrex::Real> etavec,
const amrex::Gpu::DeviceVector<amrex::Real>& etavec,
amrex::MultiFab& lsfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{

// Get pointer to device vector
Expand Down Expand Up @@ -689,14 +698,14 @@ void interp_to_mfab::interp_velocity_to_multifab3D(
const amrex::Real spd_xlo,
const amrex::Real spd_ylo,
const bool is_periodic,
amrex::Vector<int> indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Gpu::DeviceVector<amrex::Real> uvec,
amrex::Gpu::DeviceVector<amrex::Real> vvec,
amrex::Gpu::DeviceVector<amrex::Real> wvec,
const amrex::Vector<int>& indvec,
const const amrex::Vector<amrex::Real>& hvec,
const amrex::Gpu::DeviceVector<amrex::Real>& uvec,
const amrex::Gpu::DeviceVector<amrex::Real>& vvec,
const amrex::Gpu::DeviceVector<amrex::Real>& wvec,
amrex::MultiFab& vfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{
// Number of heights relevant to this processor
const int nhts = indvec.size();
Expand Down Expand Up @@ -861,10 +870,10 @@ void interp_to_mfab::interp_eta_to_levelset_multifab2D(
const amrex::Real spd_xlo,
const amrex::Real zsl,
const bool is_periodic,
amrex::Gpu::DeviceVector<amrex::Real> etavec,
const amrex::Gpu::DeviceVector<amrex::Real>& etavec,
amrex::MultiFab& lsfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{

// Get pointer to device vector
Expand Down Expand Up @@ -922,13 +931,13 @@ void interp_to_mfab::interp_velocity_to_multifab2D(
const amrex::Real spd_dx,
const amrex::Real spd_xlo,
const bool is_periodic,
amrex::Vector<int> indvec,
amrex::Vector<amrex::Real> hvec,
amrex::Gpu::DeviceVector<amrex::Real> uvec,
amrex::Gpu::DeviceVector<amrex::Real> wvec,
const amrex::Vector<int>& indvec,
const const amrex::Vector<amrex::Real>& hvec,
const amrex::Gpu::DeviceVector<amrex::Real>& uvec,
const amrex::Gpu::DeviceVector<amrex::Real>& wvec,
amrex::MultiFab& vfab,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> problo,
amrex::GpuArray<amrex::Real, AMREX_SPACEDIM> dx)
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& problo,
const amrex::GpuArray<amrex::Real, AMREX_SPACEDIM>& dx)
{
// Number of heights relevant to this processor
const int nhts = indvec.size();
Expand Down Expand Up @@ -1114,4 +1123,4 @@ AMREX_GPU_HOST_DEVICE amrex::Real interp_to_mfab::linear_interp1D(
const amrex::Real wx_lo = 1.0 - wx_hi;

return (wx_lo * a0 + wx_hi * a1);
}
}
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