feat: support shouldStartLoadTimeout parameter (iOS)
#48
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Continues #47 and allows consumers to configure the timeout value. Even
500mssometimes is not enough, the first load for a relatively heavy-component with multiple renders might be up to 800ms in Dev based on my testingMy use-case is a hidden WebView, I'd like to be able to choose an arbitrary huge value because freezing the UI won't be an issue
Testing
Can be tested with this patch: