Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
Uh oh!
There was an error while loading.
Please reload this page
.
FNA-XNA
/
FNA
Public
Uh oh!
There was an error while loading.
Please reload this page
.
Notifications
You must be signed in to change notification settings
Fork
331
Star
3k
Code
Issues
33
Pull requests
40
Actions
Security and quality
0
Insights
Additional navigation options
Code
Issues
Pull requests
Actions
Security and quality
Insights
Actions: FNA-XNA/FNA
Actions
All workflows
Workflows
CI
CI
Show more workflows...
Management
Caches
All workflows
All workflows
Actions
Loading...
Loading
Sorry, something went wrong.
Uh oh!
There was an error while loading.
Please reload this page
.
will be ignored since log searching is not yet available
Showing runs from all workflows
will be ignored since log searching is not yet available
648 workflow runs
648 workflow runs
Workflow
Filter by Workflow
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching workflows.
Event
Filter by Event
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching events.
Status
Filter by Status
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching statuses.
Branch
Filter by Branch
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching branches.
Actor
Filter by Actor
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching users.
optimize: loop for array is more effective than List for ModelBone
CI
#871:
Pull request
#758
synchronize by
7aGiven
1m 8s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 8s
View #758
View workflow file
optimize: loop for array is more effective than List for ModelBone
CI
#870:
Pull request
#758
synchronize by
7aGiven
1m 1s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 1s
View #758
View workflow file
optimize: loop for array is more effective than List for ModelBone
CI
#869:
Pull request
#758
synchronize by
7aGiven
1m 6s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 6s
View #758
View workflow file
optimize: loop for array is more effective than List for ModelBone
CI
#868:
Pull request
#758
synchronize by
7aGiven
1m 5s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 5s
View #758
View workflow file
optimize: loop for array is more effective than List for ModelBone
CI
#867:
Pull request
#758
synchronize by
7aGiven
1m 4s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 4s
View #758
View workflow file
optimize: loop for array is more effective than List for ModelBone
CI
#866:
Pull request
#758
opened by
7aGiven
1m 8s
7aGiven:ModelCollection
7aGiven:ModelCollection
1m 8s
View #758
View workflow file
optimize: replace / 2 to *0.5 or >> 1
CI
#865:
Pull request
#757
opened by
7aGiven
1m 21s
7aGiven:divide
7aGiven:divide
1m 21s
View #757
View workflow file
optimize: BinarySearch insert for SortUpdateable and SortDrawable
CI
#864:
Pull request
#754
synchronize by
7aGiven
1m 8s
7aGiven:SortDrawable
7aGiven:SortDrawable
1m 8s
View #754
View workflow file
accuracy: avoid dispose SpriteBatch when GraphicsDevice Dispose
CI
#863:
Pull request
#756
opened by
7aGiven
1m 0s
7aGiven:SpriteBatch
7aGiven:SpriteBatch
1m 0s
View #756
View workflow file
Free when dispose in VertexDeclaration
CI
#862:
Pull request
#755
opened by
7aGiven
1m 3s
7aGiven:VertexDeclaration
7aGiven:VertexDeclaration
1m 3s
View #755
View workflow file
optimize: BinarySearch insert for SortUpdateable and SortDrawable
CI
#861:
Pull request
#754
opened by
7aGiven
53s
7aGiven:SortDrawable
7aGiven:SortDrawable
53s
View #754
View workflow file
optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
CI
#860:
Pull request
#753
synchronize by
7aGiven
1m 0s
7aGiven:BoundCheck
7aGiven:BoundCheck
1m 0s
View #753
View workflow file
optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
CI
#859:
Pull request
#753
synchronize by
7aGiven
1m 5s
7aGiven:BoundCheck
7aGiven:BoundCheck
1m 5s
View #753
View workflow file
optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
CI
#858:
Pull request
#753
synchronize by
7aGiven
1m 5s
7aGiven:BoundCheck
7aGiven:BoundCheck
1m 5s
View #753
View workflow file
optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
CI
#857:
Pull request
#753
synchronize by
7aGiven
49s
7aGiven:BoundCheck
7aGiven:BoundCheck
49s
View #753
View workflow file
exception accuracy: GraphicsDevice.SetRenderTargets (#749)
CI
#856:
Commit
28e35f9
pushed by
flibitijibibo
1m 6s
master
master
1m 6s
View workflow file
optimize: CopyTo instead of loop for currentlyUpdatingComponents and currentlyDrawingComponents in Game
CI
#855:
Pull request
#753
opened by
7aGiven
1m 4s
7aGiven:BoundCheck
7aGiven:BoundCheck
1m 4s
View #753
View workflow file
exception accuracy: GraphicsDevice.SetRenderTargets
CI
#854:
Pull request
#749
synchronize by
7aGiven
1m 8s
7aGiven:ScissorRectangle
7aGiven:ScissorRectangle
1m 8s
View #749
View workflow file
Rectangle.Intersect can make use of Right/Bottom properties (#751)
CI
#853:
Commit
8a6285d
pushed by
flibitijibibo
1m 11s
master
master
1m 11s
View workflow file
optimize: avoid reuse out struct field (#752)
CI
#852:
Commit
35db7ac
pushed by
flibitijibibo
1m 2s
master
master
1m 2s
View workflow file
fix: Rectangle.Intersect
CI
#851:
Pull request
#751
synchronize by
7aGiven
51s
7aGiven:Rectengle
7aGiven:Rectengle
51s
View #751
View workflow file
optimize: avoid reuse out struct field
CI
#850:
Pull request
#752
opened by
7aGiven
59s
7aGiven:RectangleUnion
7aGiven:RectangleUnion
59s
View #752
View workflow file
fix: Rectangle.Intersect
CI
#849:
Pull request
#751
synchronize by
7aGiven
1m 4s
7aGiven:Rectengle
7aGiven:Rectengle
1m 4s
View #751
View workflow file
fix: Rectangle.Intersect
CI
#848:
Pull request
#751
synchronize by
7aGiven
1m 7s
7aGiven:Rectengle
7aGiven:Rectengle
1m 7s
View #751
View workflow file
fix: Rectangle.Intersect
CI
#847:
Pull request
#751
opened by
7aGiven
1m 9s
7aGiven:Rectengle
7aGiven:Rectengle
1m 9s
View #751
View workflow file
Previous
1
2
3
4
5
…
25
26
Next
You can’t perform that action at this time.