Fix sizing for full screen while maximized#187
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boxrocket6803 wants to merge 3 commits intoFacepunch:masterfrom
Open
Fix sizing for full screen while maximized#187boxrocket6803 wants to merge 3 commits intoFacepunch:masterfrom
boxrocket6803 wants to merge 3 commits intoFacepunch:masterfrom
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viewport no longer gets cut off when fullscreened in a maximized window
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Pull request overview
This PR fixes two issues with the full screen editor functionality: viewport edges being cut off when the editor window is maximized, and event registration timing that prevented proper sizing on the first full screen of a session.
Changes:
- Moved
EditorEvent.RegisterfromClear()method to constructor to ensure events are registered at object creation - Relocated maximized window adjustment logic from
SetWidget()toGetTargetPosition()andGetTargetSize()to prevent it from being reset each frame
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The edge of the viewport has been getting cut off in full screen for a while, the code to fix that was already there but it was in the wrong place so it got reset each frame.

FullScreenManager was also registering for editor events in the wrong place so the position and size of the widget wouldn't update on the first full screen of the session (it was registering when full screen was cleared, this just registers it in the constructor).