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@Robotgiggle Robotgiggle commented Oct 25, 2025

  • Fixes Using gates crashes the game with latest hex #183
  • Removes the 32768 block teleport limit from gates, since that was removed from base hex in the 1.20 update
  • Fixes some issues with entity-stack teleporting via gates to align with similar changes in base hex
  • Properly implements the entity-stack preservation mechanism so stacked entities will remain so if they're all gated at once

@Robotgiggle Robotgiggle marked this pull request as draft October 26, 2025 06:17
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Had an idea for a cleaner stack-teleport system, will try to implement tomorrow.

@Robotgiggle Robotgiggle marked this pull request as ready for review October 26, 2025 18:55
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LGTM

@object-Object object-Object merged commit 301756e into FallingColors:main Oct 28, 2025
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@Robotgiggle Robotgiggle deleted the gate-fix branch January 8, 2026 18:38
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Using gates crashes the game with latest hex

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