-
Notifications
You must be signed in to change notification settings - Fork 1
Light Level Condition
Nischhelm edited this page Feb 26, 2025
·
4 revisions
- Light Level, required, any integer between 0 and 15
- Comparison Type, required, LESS, GREATER, EQUAL, LESS_EQUAL, GREATER_EQUAL
- Check For Player, default false
This condition checks the light level (both block and sky light) at the position of the "other" entity (or the player if check for player enabled). It can require the light to be lower, greater etc than the provided one using the comparison type. Using a light level value between 0 and 15.