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Light Level Condition

Nischhelm edited this page Feb 26, 2025 · 4 revisions

Condition Type: Light Level

  • Light Level, required, any integer between 0 and 15
  • Comparison Type, required, LESS, GREATER, EQUAL, LESS_EQUAL, GREATER_EQUAL
  • Check For Player, default false

This condition checks the light level (both block and sky light) at the position of the "other" entity (or the player if check for player enabled). It can require the light to be lower, greater etc than the provided one using the comparison type. Using a light level value between 0 and 15.

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