A port of Final Fantasy to the SNES. Written from the ground up: No code was copied from the original NES game, though the disassembly was certainly used as a reference.
To build the ROM, you'll need cc65 and make. You'll also need an FF1 ROM, which you can place in the root directory and name ff1.nes.
You will also need .NET 10 to extract data from the source ROM. The necessary data will be automatically extracted and compiled into the SNES ROM.
Just run make from the command line.
Note: We want the Makefile to eventually run the ff1ripper scripts as .cs files straight from the command line, this will require .NET 10.