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Releases: FireDragonGameStudio/SimpleWebRTC

Update to Unity 6.2 and dependencies

04 Oct 20:07
f771e88

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  • Vulkan support by using Unity WebRTC3.0.0
  • Update to Unity 6.2

Adding immersive streaming support

22 Jul 22:24

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  • meta websocket adaption
  • move object creation/destruction to unity main thread
  • fix websocket fast sending crash with sendqueue
  • adding immersive RenderTextures and materials for 360° video streaming
  • adding experimental 6DOF movement support for spectator
  • adding/updating immersive samples
  • remove manual scripting defines

Fix UPM package import

20 Jun 07:10

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  • fixed UPM package import

SimpleWebRTC - Visual Scripting

17 Jun 09:03
d5fc2a7

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SimpleWebRTC Web Client

23 May 14:09

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  • Added support for SimpleWebRTC Web Client
  • small bug fix, which prevented Unity building process
  • small bug fixes for re-connection issues
  • added SimpleWebRTC Web Client compability
  • small ui dapations

Photon Fusion 2 + various fixes

05 May 16:03
cd38084

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  • Fix Audio transmission bug
  • Remove unnecessary checks
  • Add Photon Fusion 2 integration
  • Add Photon test scene
  • Add PhotonSignalServer script, with message chunking
  • Add "Generic" WebRTCConnection and Manager for future integrations (still ToDo!)

Stability and Feature update

20 Mar 08:40
3e60f80

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With this release I addressed suggestions and fixed various bugs.

  • establishing a connection is way more stable now
  • video/audio stream not starting, due to delay is now fixed
  • closing connections null-ref errors fixed
  • clients can now be either sender or receiver or both
  • option for automatically generated unique peerid at startup
  • code cleanup and stability fixes

Hotfix Release - v1.0.1

04 Feb 16:23

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  • Fixed WebRTC active flag