Releases: FireDragonGameStudio/SimpleWebRTC
Releases · FireDragonGameStudio/SimpleWebRTC
Update to Unity 6.2 and dependencies
- Vulkan support by using Unity WebRTC3.0.0
- Update to Unity 6.2
Adding immersive streaming support
- meta websocket adaption
- move object creation/destruction to unity main thread
- fix websocket fast sending crash with sendqueue
- adding immersive RenderTextures and materials for 360° video streaming
- adding experimental 6DOF movement support for spectator
- adding/updating immersive samples
- remove manual scripting defines
Fix UPM package import
- fixed UPM package import
SimpleWebRTC - Visual Scripting
- added support for Unity Visual Scripting
SimpleWebRTC Web Client
- Added support for SimpleWebRTC Web Client
- small bug fix, which prevented Unity building process
- small bug fixes for re-connection issues
- added SimpleWebRTC Web Client compability
- small ui dapations
Photon Fusion 2 + various fixes
- Fix Audio transmission bug
- Remove unnecessary checks
- Add Photon Fusion 2 integration
- Add Photon test scene
- Add PhotonSignalServer script, with message chunking
- Add "Generic" WebRTCConnection and Manager for future integrations (still ToDo!)
Stability and Feature update
With this release I addressed suggestions and fixed various bugs.
- establishing a connection is way more stable now
- video/audio stream not starting, due to delay is now fixed
- closing connections null-ref errors fixed
- clients can now be either sender or receiver or both
- option for automatically generated unique peerid at startup
- code cleanup and stability fixes
Hotfix Release - v1.0.1
- Fixed WebRTC active flag