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This repository was archived by the owner on Mar 4, 2026. It is now read-only.

OBTool v0.0.4-0

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@Fothsid Fothsid released this 27 Oct 23:46
· 9 commits to main since this release

Expect that some things may have ended up being broken as I can't test absolutely everything alone.

  • More readable warnings and errors
  • Added a PatchNBDTextures command, which patches global texture id values in the NBD. (Example: OBTool.exe PatchNBDTextures test.NBD test_patched.NBD 12A8 12A9)
  • Converted TM2 files now have their gsTex0 filled out
  • Preliminary room modding support, will not elaborate further, as I haven't been able to get it working in-game yet (ExtractScenarioAFS and BuildScenarioAFS)

Also,
ConvertToFBX may produce non-manifold geometry sometimes due to how duplicate vertices are sorted out. I'm not sure what I can do with that at the moment without making the process greatly more complex, so please bear with it for now.