This repository was archived by the owner on Mar 4, 2026. It is now read-only.
OBTool v0.0.4-0
Pre-release
Pre-release
Expect that some things may have ended up being broken as I can't test absolutely everything alone.
- More readable warnings and errors
- Added a PatchNBDTextures command, which patches global texture id values in the NBD. (Example:
OBTool.exe PatchNBDTextures test.NBD test_patched.NBD 12A8 12A9) - Converted TM2 files now have their gsTex0 filled out
- Preliminary room modding support, will not elaborate further, as I haven't been able to get it working in-game yet (ExtractScenarioAFS and BuildScenarioAFS)
Also,
ConvertToFBX may produce non-manifold geometry sometimes due to how duplicate vertices are sorted out. I'm not sure what I can do with that at the moment without making the process greatly more complex, so please bear with it for now.