Skip to content

Commit 9f9b9c1

Browse files
authored
Merge branch 'master' into release-May2022
2 parents 1369b57 + 44c9e4b commit 9f9b9c1

File tree

1 file changed

+30
-0
lines changed

1 file changed

+30
-0
lines changed

Changelog.md

Lines changed: 30 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -28,6 +28,36 @@ Cryptomatte AOVs work again in the Blender Compositor.
2828
- An issue where the mesh in Edit mode could be missing in Blender 3.1 and above — fixed.
2929
- OpenVDB volume support for Blender 3.2 has been re-enabled (the OpenVDB version was changed in Blender).
3030

31+
# Version 3.3.16
32+
## New Features:
33+
- Support for Blender 3.0 has been added.
34+
- Updates to the Render Quality modes:
35+
- RPR Interactive is a new mode supporting GPUs that use the Vulkan ray tracing extension, and is optimized for fast viewport rendering;
36+
- RPR Final, previously “Full” mode. It is intended for final rendering with the utmost physical correctness and image quality;
37+
- Both modes produce similar images;
38+
- Both modes support full MaterialX shader networks.
39+
- Support for ARM-based Apple Macs has been added.
40+
- The ability to override the color of an object’s shadow has been added (in the visibility settings).
41+
42+
## Bugs Fixed:
43+
- Blender objects using the “Fluid Modifier” were not rendering correctly — fixed.
44+
- Outline rendering can now use UV mapping to generate the outline.
45+
- Noise Threshold was previously locked in the viewport settings — fixed.
46+
- The “Key Error 41” issue when exporting a .rpr file has been fixed.
47+
- Incorrect Subsurface Scattering on Vega GPUS has been fixed.
48+
- Black rendering of toon shaders on macOS has been fixed.
49+
- A crash that could occur when processing emission shaders objects with subdivision added has been eliminated.
50+
- The startup time for CPU rendering has been reduced.
51+
- Low utilization on macOS with CPU + GPU rendering has been eliminated.
52+
- Performance in scenes with many transparent materials has been improved.
53+
- An issue with artifacts in alpha texture masks has been fixed.
54+
- The render performance on Vega and Polaris GPUs has been improved.
55+
- Particle motion blur on GPUs now works correctly.
56+
- A bug in the “Monster Under the Bed” scene has been fixed.
57+
- A crash that could occur when using .tif textures with zip compression has been eliminated.
58+
- An issue with emission shaders disappearing in volume objects has been fixed.
59+
60+
3161
# Version 3.3
3262
## New Features:
3363
- Support for Fog and Heterogenous Volume rendering has been added to the RPR Full mode. Simulated volumes are now rendered on CPU and GPU.

0 commit comments

Comments
 (0)