Radeon ProRender for Blender 3.0.8
This release is an update to version 3.0 with a few changes:
- Various changes to better match Cycles scenes in general “look” of the renders (please note, artists should still expect to have to adjust settings when moving from Cycles to ProRender).
- Object Ray Visibility uses Cycles ones. That is, the Cycles object visibility is automatically used rather than separate ProRender visibility settings.
- Point, Sun and Spot light default intensities are closer to Cycles.
- Sun Light softness matches Cycles.
- The Velvet and Hair Shaders match Cycles better.
- Clamp Radiance is no longer enabled by default. For users experiencing fireflies, enable this setting in the Render Settings.
- Fixes for contour rendering.
- Improved interactivity with Viewport Renders.
- Some issues with texture compression present in version 3.0.1 are fixed.
- Issues with normal maps (related to texture compression) are also fixed.
For more information on changes see the Release Notes
Supports Blender versions 2.8X and 2.9X