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Releases: GameChaos/vmf-cell-shading-generator

0.1.0

06 Jun 13:34

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  • Fixed outline entity origin being at 0 0 0.
  • Aded -outlinematerial command line parameter (defaults to tools/toolsblack).
  • Changed brush generation to generate cylindrical/cubic brushes when the face is axis aligned. This might save on brushcount, but will increase the plane count a bit. If you run into problems with them, try changing -invisiblebrushgenerationmode (use -help to see the description of that command).

0.0.1

05 Jun 18:53

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