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[修改]1. 修改配置回调函数
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GameFrameX.Launcher/Program.cs

Lines changed: 6 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -15,10 +15,14 @@ await GameApp.Entry(args, () =>
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{
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CacheStateTypeManager.Init();
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MessageProtoHelper.Init(typeof(MessageProtoBuildInTag).Assembly, typeof(MessageProtoHandler).Assembly);
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}, LogAction);
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}, LogConfiguration);
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}
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private static void LogAction(LogOptions options)
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/// <summary>
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/// 日志配置
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/// </summary>
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/// <param name="options">配置对象</param>
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private static void LogConfiguration(LogOptions options)
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{
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// 发布之后控制台不输出
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#if !DEBUG

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