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Releases: GameTechDev/XeSSUnrealPlugin

v2.3.0

19 Dec 12:12

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What's Changed

  • Add split screen and Virtual Reality (VR) support for XeSS-SR

    Known Issue: Resource leak exists in Unreal Engine 4 in split screen or VR mode. Contact your Intel representative for the UE4 source patch.

  • Fix XeLL not working as expected, which was introduced in version 2.2.0
  • Fix a build error on non-Windows OS
  • Resolve specific GitHub issues (#33, #35). Thanks to @AldertLake

v2.2.1

24 Nov 03:12

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What's Changed

  • Support Unreal 5.7

  • Resolve specific GitHub issues (#21, #33)

v2.2.0.1

20 Nov 09:04

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Hotfix for version 2.2.0

What's Changed

  • Workaround for the text gathering crash. Thanks to @AldertLake for reporting.
  • Fix a minor CPU-side performance issue

v2.2.0

13 Nov 01:08

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WARNING

There is a known crash issue when gathering text.
Please use v2.2.0.1 hotfix instead, sorry for the inconvenience for you.

What's Changed

  • Upgrade XeSS SDK to version 2.1.1

  • Resolve specific GitHub issues (#17, #26, #27)

  • Fix incorrect XeSS input texture sizes on Vulkan

  • Address D3D12 resource barrier errors

  • Perform a major code refactor to resolve other known issues and improve stability

Known Issues:

  • Gather text will crash, please refer to #32 for a workaround. Thanks to @AldertLake for reporting.

More details of XeSS SDK version 2.1.1 available at: https://github.com/intel/xess/releases/v2.1.1

v2.1.1.1

18 Aug 05:36

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Hotfix for version 2.1.1

What's Changed

Known Issues:

#26

v2.1.1

01 Aug 00:40

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What's Changed

  • Support for XeSS-FG on non-Intel GPUs, which requires Shader Model 6.4
  • Enhance XeSS-SR Vulkan API
  • Upgrade XeSS SDK to version 2.1.0
  • Bug fixes and stability improvements

Known Issues

  • XeSS SDK developer guide files under Documents are not up to date, please check the ones in the XeSS SDK package instead
  • It fails to build for Unreal Engine 5.6.1 #22
  • #26

More details of XeSS SDK version 2.1.0 available at: https://github.com/intel/xess/releases/tag/v2.1.0

v2.0.10

17 Jun 07:01

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What's Changed

  • Support Unreal 5.6
  • Add plugin info missed
  • Fix XeSS-FG failure when camera constrain aspect ratio is used
  • Fix XeSS-FG failure when secondary upscale is used
  • Fix XeSS-FG UI extraction issue when XeSS-SR is enabled
  • Fix wrong XeSS-FG support status on platforms not supported, e.g., Intel(R) Iris(R) Xe Graphics

v2.0.8.1

20 Mar 05:48

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Hotfix for version 2.0.8

What's Changed

  • Fix frame rate limit issue when XeLL is supported but disabled
  • Add XeSS SDK docs missed

v2.0.8

17 Mar 13:10

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What's Changed

Upgrade XeSS SDK to version 2.0.1

  • Support Intel® XeSS Frame Generation (XeSS-FG) and Intel® Xe Low Latency (XeLL)
  • Support Vulkan and D3D11 for Intel® XeSS Super Resolution (XeSS-SR)
  • Fix #11
  • Various other improvements and bug fixes

Please check doc files under folder Documents for more details.

XeSS SDK with XeSS-SR, XeSS-FG and XeLL available at: https://github.com/intel/xess/releases/tag/v2.0.1

Known Issues

  • Frame rate limit fails to apply when XeLL is supported by disabled

v1.4.10

20 Dec 01:17

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What's Changed

  • Support Unreal 5.5
  • Fix the issue when IsXeSSSupported() called in UGameUserSettings::LoadSettings()

Known Issues