Releases: GameTechDev/XeSSUnrealPlugin
v2.3.0
What's Changed
- Add split screen and Virtual Reality (VR) support for XeSS-SR
Known Issue: Resource leak exists in Unreal Engine 4 in split screen or VR mode. Contact your Intel representative for the UE4 source patch.
- Fix XeLL not working as expected, which was introduced in version 2.2.0
- Fix a build error on non-Windows OS
- Resolve specific GitHub issues (#33, #35). Thanks to @AldertLake
v2.2.1
v2.2.0.1
Hotfix for version 2.2.0
What's Changed
- Workaround for the text gathering crash. Thanks to @AldertLake for reporting.
- Fix a minor CPU-side performance issue
v2.2.0
WARNING
There is a known crash issue when gathering text.
Please use v2.2.0.1 hotfix instead, sorry for the inconvenience for you.
What's Changed
-
Upgrade XeSS SDK to version 2.1.1
-
Fix incorrect XeSS input texture sizes on Vulkan
-
Address D3D12 resource barrier errors
-
Perform a major code refactor to resolve other known issues and improve stability
Known Issues:
- Gather text will crash, please refer to #32 for a workaround. Thanks to @AldertLake for reporting.
More details of XeSS SDK version 2.1.1 available at: https://github.com/intel/xess/releases/v2.1.1
v2.1.1.1
Hotfix for version 2.1.1
What's Changed
- Fix build errors for Unreal Engine 5.6.1. Thanks to @kurosagi591, @namidaka
Known Issues:
v2.1.1
What's Changed
- Support for XeSS-FG on non-Intel GPUs, which requires Shader Model 6.4
- Enhance XeSS-SR Vulkan API
- Upgrade XeSS SDK to version 2.1.0
- Bug fixes and stability improvements
Known Issues
- XeSS SDK developer guide files under
Documentsare not up to date, please check the ones in the XeSS SDK package instead - It fails to build for Unreal Engine 5.6.1 #22
- #26
More details of XeSS SDK version 2.1.0 available at: https://github.com/intel/xess/releases/tag/v2.1.0
v2.0.10
What's Changed
- Support Unreal 5.6
- Add plugin info missed
- Fix XeSS-FG failure when camera constrain aspect ratio is used
- Fix XeSS-FG failure when secondary upscale is used
- Fix XeSS-FG UI extraction issue when XeSS-SR is enabled
- Fix wrong XeSS-FG support status on platforms not supported, e.g., Intel(R) Iris(R) Xe Graphics
v2.0.8.1
Hotfix for version 2.0.8
What's Changed
- Fix frame rate limit issue when XeLL is supported but disabled
- Add XeSS SDK docs missed
v2.0.8
What's Changed
Upgrade XeSS SDK to version 2.0.1
- Support Intel® XeSS Frame Generation (XeSS-FG) and Intel® Xe Low Latency (XeLL)
- Support Vulkan and D3D11 for Intel® XeSS Super Resolution (XeSS-SR)
- Fix #11
- Various other improvements and bug fixes
Please check doc files under folder Documents for more details.
XeSS SDK with XeSS-SR, XeSS-FG and XeLL available at: https://github.com/intel/xess/releases/tag/v2.0.1
Known Issues
- Frame rate limit fails to apply when XeLL is supported by disabled