C# version and extension of Godot 3D Lines.
New: draw capsule ray
- Add DrawLine3D.cs to the Godot AutoLoad list
- Call
DrawLine3D.Instance.DrawLine,DrawRay,DrawCapsuleRayorDrawCubefrom any script
DrawLine parameters: start point, end point, color (optional), time (optional)
DrawRay parameters: start point, velocity (direction and magnitude), color (optional), time (optional)
DrawCube parameters: start point, half extents (float), color(optional), time (optional)
DrawCapsuleRay parameters: start point, radius, direction, length, color(optional), time (optional)
DrawLine3D.DrawLine(Vector3(0, 0, 0), Vector3(1, 2, 0), Color(0, 0, 1), 1.5)Draws a line from (0, 0, 0) to (1, 2, 0) colored blue and will last for 1.5 secondsDrawLine3D.DrawCube(Vector3(0, 1, 0), 0.5, Color(1, 0, 0))Draws a cube at (0, 1, 0) with a half extent size of 0.5 and colored red
