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right now bot.entity.height is not valid since server-side value is used
Instead it should always be computed client-side eg, wether shift is pressed or not.
issue is here:
mineflayer/lib/plugins/entities.js
Line 489 in ad36612
@GenerelSchwerz you can reproduce current issue by crouching and looking at cursor block on the web client on different angles (you will notice de-sync since camera is updated immediately)
I'm not fixing raycast entity for now as it seems to be a little more complicated (I'm using my own impl from mineflayer-mouse for now).