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iActions welcomes you!

iActions [Drunk+] for SkyrimNet - Quick Start

⚠️ Warning: Experimental

Test on separate/non-precious saves first if you're risk-averse!
🚨 Upgrading from less than v0.5.1 requires clean migration: See upgrade notes below
(For overly-detailed documentation on all the things, see the iActions Wiki.)

TL;DR

What it does: NPCs drink, get drunk & sober over time (plus a few extras) via SkyrimNet actions

  • NEW v0.5.5: NPCs can sit & drink at the same time... generally, prompt updated & ready for SkyrimNet Beta14
  • v0.5.1.x: NPCs can now request to trade items with you
  • v0.5.0: 5-tier drunk system (Buzzed→Blackout), major performance optimizations, new MCM settings, rebranded to clarify non-official status
  • Install: Mod manager → Load after OAR drunk animations → Configure in MCM
  • Requirements: Skyrim SE/AE + SkyrimNet + OAR + JContainers + PO3_SKSEFunctions + drunk animations (optional)

Quick Installation

  1. Install requirements (SkyrimNet, OAR, JContainers, PO3_SKSEFunctions)
  2. Install iActions with mod manager
  3. Load AFTER OAR drunk animations mod
  4. Configure in MCM menu

⚠️ Upgrading from 0.5.0? Clean install required

  • PlayerInventoryAlias (introduced in v0.5.1) needs fresh install to function on existing saves

Universal upgrade steps (v0.4.0+):

  1. MCM "Prepare for Uninstall" → Save → Quit → Disable mod → Load save → Save
  2. Install new version → Enable → Load save
  3. Use setstage SKI_ConfigManagerInstance 1 if MCM doesn't appear

Upgrading from v0.3.0? (No MCM uninstall)

  1. Use SkyrimNet WebUI: Run WebUI_PrepareForUninstall() on iActions_MCM script
  2. Save → Quit → Disable mod → Load save → Save
  3. Install new version → Enable → Load save

What It Does

  • Drunk System: NPCs drink alcohol → get drunk → sober up automatically (5 levels: Buzzed, Tipsy, Drunk, Plastered, Blackout)
  • Actions: Drink alcohol, request alcohol, sober up, extract arrows, stumble
  • Player Features: Force push, optional in-game debug notifications
  • Performance: Optimized inventory detection, cached alcohol lookups, reduced script lag

Key MCM Settings

  • Alcohol required by default (can be disabled completely or only in inns/taverns)
  • 20-second cooldowns to prevent drink/stumble spam
  • Auto-incremental sobering every 5 minutes (configurable)
  • v0.5.1: Exchange Items (max types tracked: default 20, tested up to 50; more items = longer processing)
  • v0.5.0: Max simultaneous drunk NPCs (8-128, default 32)
  • v0.5.0: Toggle drink animations (user preference for animation timing)
  • v0.5.0: Performance logging for optimization monitoring
  • Key-bindable shove (middle-mouse button works well, unbound by default)
  • All(/most) settings in MCM menu

For full details, see the iActions Wiki.

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