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MK64 Reloaded

This is an HD texture pack for Mario Kart 64 for GLideN64 + Recomp and Dolphin and SpaghettiKart.

Install

  1. Press the "Code button" on the right side of the Github page, then "Download .ZIP".
  2. Once downloaded, extract everything that's inside of the ZIP into your ~/Project64/Plugin/GFX/GlideN64/hires_texture/MARIOKART64 folder.[^paths]
  3. Make sure the game runs, then adjust the graphics configuration for your Mario Kart 64 rom by highlighting the game in your ROM Directory within P643.0, then:
  4. Options > Configuration > Config: Mario Kart 64: Plugins > Video > GlideN64.
  5. Options > Graphics Settings > Texture Enhancement > Check "Use Texture Pack" and "Use file storage instead of memory cache" and point file paths to the texture pack.
  1. Press the "Code button" on the right side of the Github page, then "Download .ZIP". If you are using RMG, instructions are similar to the ones of Project64.
  2. Once downloaded, extract everything that's inside of the ZIP into your %APPDATA%/Mupen64Plus/hires_texture/MARIOKART64 folder.
    • On Linux, the path is: ~/.local/share/mupen64plus/hires_texture
    • On macOS, the path is: ~/Library/Application Support/Mupen64plus/hires_texture
  3. Edit the config file found in %APPDATA%/Mupen64Plus
    • On Linux, the path is: ~/.config/mupen64plus
    • On macOS, the path is: ~/Library/Application Support/Mupen64plus
  4. Set the parameter LoadHiResTextures and txHiresTextureFileStorage to True. [^cache]

Use the Mupen64Plus-Next core.

  1. Press the "Code button" on the right side of the Github page, then "Download .ZIP".
  2. Once downloaded, put everything that's inside of the ZIP into your ~/RetroArch-Win64/System/Mupen64plus/hires_texture/MARIOKART64 folder.
  3. Ensure that the cache folder exists in the directory.
  4. From the Retroarch main menu, go to Load Core > Download a Core > Nintendo - Nintendo 64 (Mupen64Plus-Next).
    • Android users need the Mupen64Plus-Next GLES3 core.
  5. Load the target rom, then access the Quick Menu > Options > GlideN64 > Use High-Res textures
    • Also enable:
      • Cache Textures
      • Use High-Res Full Alpha Channel
      • Use Hi-Res Storage