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This repository was archived by the owner on Oct 22, 2021. It is now read-only.

eDEX-UI v1.1.2

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@GitSquared GitSquared released this 02 Dec 16:09

Day +12 update

This is the last update for v1.x.x. For the next version, I'll rewrite a large part of eDEX (the handling of modules and multithreading) and upgrade Electron to v3, which should boost performance and solve a number of issues.

Changelog since v1.1.1:
Improvements

  • Existing modules:
    • boot screen:
    • main_shell:
      • Fix terminal resizing on some 16:10 displays (bb25313, #302)
    • clipboard_buttons:
      • Fix clipboard buttons not working with new tab system (e3b3607)
    • keyboard:
    • mod_cpuinfo:
      • Fix incorrect CPU temperature on some hardware with Linux (5069123, #285)
  • Themes & customization:
    • (all themes) Fix styling issues on 16:10 displays (f1276d1, #317)
  • Core:
  • Development:
    • README:
      • Add Hackaday link (76dfceb, by @acolombo25)
      • Add Developpez.com link (5afea2d)

Known issues

  • Multitouch doesn't work yet (#100)
  • Some GPUs fail to initialize WebGl - waiting on an upstream fix to get released (#217)
  • Internal websocket fail to establish when using a network proxy (#222)
  • On MacOS, eDEX loses focus after initializing fullscreen (#223)
  • Changing themes in a running instance overflows memory over time (#221)
  • Performance on some Windows machine can get very crappy (#238)

What's next
2.0.0! No precise ETA yet, but I hope to release it before mid-january.