Skip to content

Commit 2d267cd

Browse files
authored
Update .NET version mentions in docs
1 parent d477254 commit 2d267cd

File tree

3 files changed

+6
-3
lines changed

3 files changed

+6
-3
lines changed

docfx_project/articles/overview/core_concepts/core_concepts.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ title: "Core Concepts"
55

66
# Core Concepts
77

8-
Gmod.NET modules are essentially .NET (currently version 6.0) class libraries which reference [GmodNET.API nuget package](https://www.nuget.org/packages/GmodNET.API/) as their dependency.
8+
Gmod.NET modules are essentially .NET (currently version 7.0) class libraries which reference [GmodNET.API nuget package](https://www.nuget.org/packages/GmodNET.API/) as their dependency.
99
Each module should contain one or more implementation of [GmodNET.API.IModule](xref:GmodNET.API.IModule) interface.
1010
Gmod.NET runtime will instantiate each class derived from `IModule` by calling its parameterless constructor.
1111

docfx_project/articles/tutorials/hello-world-detailed/index.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ title: "A comprehensive introduction to Visual Studio, C# and the 'Hello World'
44
---
55

66
> [!WARNING]
7-
> This article was written for an earlier version of Gmod.NET. In order to use the latest version of Gmod.NET you need to have **.NET 6** instead of **.NET 5** and **Visual Studio 2022** instead of **Visual Studio 2019**.
7+
> This article was written for an earlier version of Gmod.NET. In order to use the latest version of Gmod.NET you need to have **.NET 7** instead of **.NET 5** and **Visual Studio 2022** instead of **Visual Studio 2019**.
88
99
# A comprehensive introduction to Visual Studio, C# and the Hello World code
1010
At the end of this tutorial you will have created and installed your own module that simply states: 'Hello World!' in the console. We will write a bit of C# (pronounce C-Sharp) code and learn about the basics of C# with regards to Gmod.NET module making.

docfx_project/articles/tutorials/hello-world/index.md

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,9 @@ uid: tutorial_hello_world
33
title: "A quick start with 'Hello World'"
44
---
55

6+
> [!WARNING]
7+
> This article was written for an earlier version of Gmod.NET. In order to use the latest version of Gmod.NET you need to have **.NET 7** instead of **.NET 6**.
8+
69
# A quick start with 'Hello World'
710
At the end of this tutorial you will have created and installed your own module that simply states: 'Hello World!' in the console. We will write our module using a bit of C# (pronounce C-Sharp) code.
811

@@ -16,7 +19,7 @@ At the end of this tutorial you will have created and installed your own module
1619
* .NET SDK
1720
* NuGet Package manager
1821
* C# and Visual Basic
19-
* .NET 6.0 Runtime
22+
* .NET 7.0 Runtime
2023
* Windows 10 or newer.
2124
* An internet connection
2225
* A copy of [Garry's Mod installed through Steam](https://store.steampowered.com/app/4000/garrys_mod)

0 commit comments

Comments
 (0)