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Better format and static type Desktop Sprint#780

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BastiaanOlij merged 1 commit intoGodotVR:masterfrom
mubinulhaque:desktop_sprint_formatting
Mar 1, 2026
Merged

Better format and static type Desktop Sprint#780
BastiaanOlij merged 1 commit intoGodotVR:masterfrom
mubinulhaque:desktop_sprint_formatting

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@mubinulhaque
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In accordance with style guide given here:

  • Add doc comments to variables and functions where possible
  • Replace exclamation marks with not keyword
  • Format multiline statements for more readability
  • Remove unnecessary _ready() function
  • Specify return type of function physics_movement()
  • Replace emit_signal("signal") with signal.emit()
  • Rephrase certain comments for better clarity
  • Remove spaces between colons and variable names

Disclaimer

No generative AI was used to enhance or create the code given here.

@mubinulhaque mubinulhaque force-pushed the desktop_sprint_formatting branch from bb45105 to d90a554 Compare February 17, 2026 21:45
@BastiaanOlij BastiaanOlij added the cleanup Cleaning up code or aligning Godot 3 and 4 versions label Mar 1, 2026
@BastiaanOlij BastiaanOlij added this to the 4.6.0 milestone Mar 1, 2026
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LGTM

@BastiaanOlij BastiaanOlij merged commit afb0616 into GodotVR:master Mar 1, 2026
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Thanks!

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cleanup Cleaning up code or aligning Godot 3 and 4 versions

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2 participants