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OLD Shaders: add BufferStruct
to support bool and enums
#3098
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Before merging, please update the PR title with a more descriptive name that will become its commit message. Thanks. |
BufferStruct
to support bool and enums in shaders
BufferStruct
to support bool and enums in shadersBufferStruct
to support bool and enums
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* Make embedding resources optional * Move remaining cef rc to internal module * Move embedded resources to separate crate * Review fixup * Fix * Fix read * Add read error
* Fix outside stroke alignment not using masks when transparent * Fix for vello * fix fixes * cargo fmt * scale stroke by align type --------- Co-authored-by: Keavon Chambers <[email protected]>
* cargo: remove unused `editor/ron` feature * cargo: add wgpu-executor as a member, sort list * cargo: test every crate by default * cargo: disable testing of `graphite-proc-macros`
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BufferStruct
to support bool and enumsBufferStruct
to support bool and enums
Moved to #3109Due to github automatically closing this PR due to the base branch PR closing and not allowing me to reopen this one.. |
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Moved to #3109
Due to github automatically closing this PR due to the base branch PR closing and not allowing me to reopen this one..