v7.3.0-1.20.1
·
217 commits
to 1.20.1
since this release
Changelog
Added
- Re-Enabled using Screwdriver on drums
- Implement Voiding mode for multiblocks
- Turbines now will no longer stall when energy hatches are full
- Parallel Hatches will now start at max parallel
- Massive rebalance to large bronze boiler and small boilers, please leave feedback (generally stronger large boilers, nerfed small boilers and creosote)
Changes and Fixes
- Miners now properly yield the respective crushed ore for KubeJS materials and stonetypes
- A handful of small formula changes to gemstones
- Fixed CC integration with the monitor cover
- Add material safeguard checks before generating pipe recipes
- Fixed Advanced Energy Detector Cover mode swapping causing values to decrement
- Fix Stone Plate and Button recipe conflict
- Better Error Reporting for KubeJS recipe issues
- Fixed Steam Multiblocks not resetting progress on insufficient fuel
- Add missing tooltips for auto output buttons in GUIs
- Fixed Jade not showing steam consumption on steam machines at 1mb/t
- Fix ore veins with only one layer causing crashes
- Fixed Ranged Fluid Ingredients breaking on SMP
- Swapped Circuit for Diluted Hydrochloric Acid to Circuit 1 from 2