Fix regression in #2672 which made all GT material fluids unsearchable in JEI #2854
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What
#2672 changed
GTFluid.GTMaterialFluid#getLocalizedName()to callgetLocalizedKey().get(). This works as it should during normal gameplay, but will always returnnullwhile minecraft is loading due toLangKeyline 51this.time == ClientScreenHandler.getTicks(). Thetimefield starts at0but while MC is loading,ClientScreenHandler.getTicks()will also be0causing it to always return the uninitializedstringcache. JEI creates its ingredient filter during loading, so it ends up having an empty string as the display name for all GT material fluids.Implementation Details
Simply sets the default
timefield inLangKeyto-1instead of0, so it will properly translate the key while MC is loading. It will be set to 0 after the first translation is done, so the behavior is the same as before.Outcome
You can search for fluids in JEI again! 😃
Potential Compatibility Issues
Shouldn't be any.
Related MUI2 PR: CleanroomMC/ModularUI#159