This is an example starter project using the rangers-sdk to build your own DLL mods.
You will need to have the following prerequisites installed:
- Visual Studio 2022
- CMake 3.28 or higher
Check out the project and make sure to also check out its submodules:
git clone --recurse-submodules https://github.com/angryzor/sonic-frontiers-modding-framework.git
Now let CMake do its thing:
cmake -A x64 -B build
If you have Sonic Frontiers installed in a non-standard location, you can specify that location
with the SFMF_GAME_FOLDER
variable:
cmake -A x64 -B build -DSFMF_GAME_FOLDER="C:\ShadowFrontiers"
Once CMake is finished, navigate to the build directory and open SFMF.sln
with VS2022.
You should have a fully working environment available.
Building the INSTALL project will install the mod into HedgeModManager's Mods
directory.