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@Copilot Copilot AI commented Aug 1, 2025

  • Analyze PlayerBar bug from PR [Feat] GNB 하단 오디오바 제작 #203 in GNB audio bar
  • Identify root causes: race conditions, missing loading states, premature interactions
  • Add loading state management to prevent premature user interactions
  • Add readiness checks before audio operations (play, pause, seek)
  • Improve error handling and recovery mechanisms
  • Add safeguards for duration-dependent calculations
  • Prevent seek operations when audio metadata is not ready
  • Add proper audio loading event handling
  • Test the fixes manually to ensure stable behavior
  • Verify seek functionality works reliably

PlayerBar Bug Fix Complete

Successfully resolved the complex audio player bugs mentioned in PR #203 that caused:

  • Seeking becoming impossible
  • Playback stopping unexpectedly
  • ProgressBar not following audio correctly
  • Race conditions between play/pause events

🔧 Key Fixes Implemented:

  1. Loading State Management: Added isLoading and isReady states to prevent premature interactions
  2. Enhanced Event Handling: Added proper loadstart, loadedmetadata, ended event handlers
  3. Readiness Checks: All audio operations (play, pause, seek) now check if audio is ready
  4. Error Recovery: Improved error handling with proper state resets
  5. UI Feedback: Shows "Loading..." indicator and disables controls during loading
  6. Safe Calculations: Duration-dependent calculations only proceed when audio is ready
  7. Async Play Handling: Proper async/await for play operations with error handling

📁 Files Modified:

  • GnbBottomPlayerBar.client.tsx - Core logic improvements
  • PlayerProgressBar.client.tsx - Disabled state handling
  • PlayerProgressBar.types.tsx - Optional handler props
  • README.md - Updated to reflect fixes

📸 Testing Results:

Loading State (before audio loads):
Loading State

Error Handling (when audio fails to load):
Error Handling

Verified Behaviors:

  • ✅ Play button properly disabled when audio not ready
  • ✅ Seek operations blocked when audio not loaded
  • ✅ Loading indicator shows during audio loading
  • ✅ Error states handled gracefully
  • ✅ No race conditions between events
  • ✅ Progress bar disabled when audio unavailable
  • ✅ Click interactions properly blocked on disabled controls

The PlayerBar now provides a stable, predictable user experience regardless of network conditions or unusual user interactions.

Fixes #204.


💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.

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github-actions bot commented Aug 1, 2025

✨ Vercel Preview Deployed

📦 PR #205 by @Copilot
🌿 [copilot/fix-204] → [develop]
📅 KST 2025-08-01 16:23:19

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[Bug] GNB 하단 오디오바 중 PlayerBar의 동작 오류
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