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@mountainflaw mountainflaw commented Jun 22, 2025

Also zeroes out all game code bss (src/engine and src/game) for consistency, as the original game zeroes out src/game, but nothing in engine bss for some reason.

This also adds Libdragon's IPL3 "compat" build, which allows for faster boot times by removing the engine segment and DMA'ing the entirety of the main and engine segments directly at boot.

Only things left to do here is rename src/game to src/boot, and src/engine to src/game, and run a few stress tests on console.

@gheskett gheskett marked this pull request as draft June 22, 2025 22:14
@mountainflaw mountainflaw changed the title WIP: Load almost all game code as src/engine to avoid 1 MB game code segment limit WIP: Load almost all game code as src/engine to avoid 1 MB game code segment limit + Add Libdragon IPL3 as an option Jun 23, 2025
@mountainflaw mountainflaw marked this pull request as ready for review June 23, 2025 02:32
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Do NOT merge this until console stress tests have been verified.

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ready

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