An N64 game-engine and editor using Libdragon and tiny3d.
Note: This project does NOT use any proprietary N64 SDKs or libraries.
Caution
This Project is still not ready for general use!
The source code has been released since it was used and largely developed for a gamejam.
However, the process of setting up the editor and support for windows/macos is still WIP.
Documentation is also missing.
Once that is done, a proper release will be made. Sorry!
- Installation & Docs:
- Pyrite64 Installation
- Using the Editor
- [@TODO: CLI usage]
- Development on the editor itself:
© 2025-2026 - Max Bebök (HailToDodongo)
Pyrite64 is licensed under the MIT License, see the LICENSE file for more information.
Licenses for external libraries used in the editor can be found in their respective directory under /vendored
Pyrite64 does NOT force any restrictions or licenses on games made with it.
Pyrite64 does NOT claim any copyright or force licenses for assets / source-code generated by the editor.
While not required, please consider crediting Pyrite64 with a logo and/or name in your credits and/or boot logo sequence.




