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Copy file name to clipboardExpand all lines: GameData/KCS/Changelog.txt
+5-4Lines changed: 5 additions & 4 deletions
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v0.1.2
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v0.2.0
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Patch notes:
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- Added a smaller scanner based on the medium ore scanner.
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- Tech tree and cargo compatibility added to parts.
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- Added automatic support for horizontal missile launches via RCS.
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- Missiles now point forward based on thrust direction.
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- Support for docking ports and radial decouplers as weapon separators.
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- Added a target prioritisation setting based on a mass range, only applies to targets within 2x max weapons range.
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- Tech tree and cargo compatibility added to parts.
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- Added a setting to toggle the automatic playing of animations on scanners.
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- Added a 'Salvo Interval' setting to the ship controller for controlling the time between missile salvos.
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- Added a setting to the ship controller to toggle evasion.
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- Added a 'Forward Fire Throttle Limit' setting to the ship controller to limit the throttle while missiles are launching from the front of the ship. Zero by default.
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- Added a setting for time between firework bursts.
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- Support for docking ports and radial decouplers as weapon separators.
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- Missiles now point forward based on thrust direction.
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- Support for angled thrusters in thrust calculations.
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- Improved support for RCS missiles.
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- Added savegame settings for gameplay preferences. Currently a retreat override and scanning range multiplers.
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- Fixed a bug that was preventing firer collision avoidance for missiles.
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- Increased minimum value for firework burst spacing above 0.
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